No Townie/NPC Move-In Amnesia *EXPERIMENTAL*
veilchen:
This might seem like an awfully silly question. Due to the fact that townies and NPC's are so bug-ridden I've never actually moved-in/married-to any townie or NPC to my sims (so I'm a nervous nellie, so what?). I don't even hire NPC's if I can avoid it at all. That's one of the reasons the Macrotastic was like a wish fulfillment, now my sims will clean and garden until the job is done and I don't have to micro manage. If baby duties clash with job duties, I usually make a new CAS and have it join the household in order to avoid the Nannies. So, my question is: do the townies/NPC's loose only their memories upong move-in/marriage, or do they loose friendships and other things as well?
So go and point and laugh at this silly question, can I help it if I'm paranoid where EA/Maxis is concerned?
G.
Ancient Sim:
Quote from: veilchen on 2005 July 22, 13:02:15
So, my question is: do the townies/NPC's loose only their memories upong move-in/marriage, or do they loose friendships and other things as well?G.
They don't lose friendships, but they lose all memory of having met their friends. This automatically puts them at a big disadvantage in terms of achieving various wants, such as "Have 10 Best Friends" (if they already had achieved that, it would go). I'm not sure if they lose any built-up aspiration points as well, I'll have to check that. I had a big problem due to this glitch (according to the BBS, that's what it is, although that doesn't prove anything!) when Amin Sims married one of my Sims. I can't remember if he moved in first or not, but I know he lost his memory of having his first kiss with his wife and falling in love with her, resulting in her daughter being convinced that both he and her mother were cheating on "Mystery Sim". That's when I first discovered the problem and had to go into SimPE to alter all his memories so he was allowed to kiss his wife again.
veilchen:
Thank you for the 'heads up' Ancient. I will continue to not move-in/marry townies or NPC's then until someone braver than I am has tested JM's experiment a little more thoroughly.
I do believe that the memory wipe was intentionally done by Maxis to avoid in-depth testing proceedures in case there are bugs associated with leaving the memories intact. Seeing all the bugs they just ignored in favor of rushing the game and its ep to the market, I don't believe they care much about their product or their customers, just about their own profit. The townies/NPC's don't have too many memories to start with anyways, at least not much more than the regular playable sims. I guess just wiping them was the easiest way out, and promptly taken by EA/Maxis.
G.
Marvin Kosh:
Quote from: veilchen on 2005 July 22, 13:36:01
I guess just wiping them was the easiest way out, and promptly taken by EA/Maxis.
That wouldn't surprise me in the least, though I suppose it was a good call stability-wise to institute a mindwipe since technically townies and NPCs can live forever (until they meet a sharp and painful end) and so they can have memories of meeting ten generations of Sims.
Just out of curiosity, do Townies get inheritance memories at all?
Ancient Sim:
It may well be the reason they do it, to get rid of loads of memories, I can appreciate that, but they could at the very least have left the important ones intact. What I have done when I've moved them in is just add back the visible memories that relate to them personally, I've not added back stupid invisible memories about people they barely know getting an A+ or whatever, or I'd have been there forever. That apart, if there is a limit on memories, why is this the case? Especially as the game includes ways playable Sims can live forever and build-up loads of the things, which include the Elixir, resurrection and simply turning off ageing. It doesn't make sense that they would offer these facilities if excessive memories really were such a problem.
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