OfB Employee payments: How broken are they, exactly?

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Singularity:
Well, yes, I do like Ste's idea, and obviously it'd be preferred.  The problem is that I know that'd involve tokens of some sort, and I'm just not awesome enough to hack together something like that.  My homemade solution works fine for me right now, as I try to keep my lots somewhat in sync and I don't have many businesses to begin with.

notveryawesome:
Couldn't some awesome person just hack the Employee career track to pay §0, regardless of level?

pbox:
nva, I think you just managed to sum up this entire thread in one sentence  :D

hey, and if the pay is just handled via a regular carreer, that could mean the working hours are too? So we could be totally greedy and request hope for different carreers with different work hours and all that? I mean, just in theory?

Jordan, thanks for your mod -- I haven't yet had an opportunity to test it, but I guess 0 days means they never go to work from their home lot? Not going to use it as a longterm solution for this problem in that case (because I'm stubborn and dogmatic like that -- I don't want them to sit around at home when they ought to be working), but I do remember wanting a zero-days carreer before, although I can't recall what for .. I'll keep it around in any case, it's probably going to be useful in some other context. Thanks!

J. M. Pescado:
Quote from: darcee on 2007 August 20, 10:40:14

This is the thing that bothers me most.  I don't care about the double-dipping so much, since most of the employees (cashiers and stock boys) make squat anyway, and it doesn't hurt the business owner's pocket, but the "triple-dipping", third-party visits, DO bother me a lot.  Especially since when you show up, all the employees are working, including the insanely wage-greedy managers (who I try to use sparingly when playing the owner's lot).  This does actually subtract money from the business owner, and since you're not in charge of running the business, it works inefficiently, and if you stay too long the business owner will go broke.
Actually, if you're using Business Runs You, the business *DOES* run efficiently, like the well-oiled machine it would be running like if you were actively playing it. I've done businesses that run from level 1 to level 10 completely hands-off with BRY.

cwykes:
I'm just surprised your employees all get paid.  I sometimes find my playable employed sims go to work and don't get paid at all!  Last one I noticed that happening too was a manager.  Another bizarre cwykes type problem I guess.

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