Is it safe to rename your neighbourhoods?

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Rose Outlaw:
Alright, all I share is photos, so Riverblossom Hills is safe. Well, as safe as a neighbourhood can be.

Zeljka:
Probably redundant after Madame Mim's post, but I've renamed several of them and have never had a problem.

I have about 16 different neighbourhoods and tend to only play with 2 or 3 loaded at any given time. Creating new test hoods that eventually turn into something I want to keep, or restoring backups to see what's changed has given me plenty of opportunity to test it.
While I've never gone over 020, I use a file renamer (aptly called File Renamer) to rename everything in the hood and it's all good.

MattyDienhoff:
Quote

I use a file renamer (aptly called File Renamer) to rename everything in the hood and it's all good.
Do you happen to know where I could find it? Renaming 200 files, one-by-one, gets old quickly.  :D

Aggie:
Could it be the program at File Renamer?

cwykes:
Quote from: Rose Outlaw on 2007 August 09, 22:20:53

Somewhere else, I came across a help seeking thread where someone renamed a neighbourhood and it wouldn't show up anymore.


The standard answer to that in the early days was:  make a dummy in game with the number you want, so 'hoodmanager  expects a hood with that number.  Then quit and replace the dummy you just created with your re-numbered hood.  It'll be fine."  Of course we didn't know about the unique number issue.

I have some questions though:
- What kind of problem would a non-unique number cause?
- Is it safe to delete the 'hood manager file?  I used the trick with a re-install to fix flashing hoods in Seasons!
- when you add a sub-hood like Bluewater or Sedona, does the game allocate a unique number to that sub-hood properly?

I just re-name in a DOS window.  It's quick - apart from typing in the long file path.

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