3 or 4 lightening bolts
AllenABQ:
Quote from: linolino on 2005 October 14, 18:29:58
I also like facial hair. i like beards . not long beards though. just that kind of beard very well trimmed. and i don't like mustaches.
I've a big "hairy guy" fan as anyone who has followed my mods for body hair knows.
But I really have to say that Maxis dropped the ball on facial hair for male sims. The 3D model facial hair that came with the base game was generally made with reflectivity turned up way too high on the objects' surfaces. That's why the standard hair colors for them are so much brighter and yet flatter and don't match the standard hair colors. I've tried modding them by changing the colors in the textures, but you generally cannot get a real good color match without loosing a lot of details, especially on the black and brown colors.
If I get into doing some 3D meshing mods -- and I'll start looking into it after I finish school -- I'm going to try to take those models and fix them first since no one has stepped up to do so yet. That and see if I can't create some other kids of beards, goatees and staches that have volume but aren't so dang long or big!
Motoki:
I suspect with the whole vampire overlay thing that tatoos and such will be possible at some point in the future. Who knows, maybe the next expansion will let sims open a tatoo parlor. ;) At any rate, the base code for being able to put another layer on top of the body's skintone is definitely there now with NL.
Oddysey:
Quote from: Motoki on 2005 October 14, 19:33:52
I suspect with the whole vampire overlay thing that tatoos and such will be possible at some point in the future. Who knows, maybe the next expansion will let sims open a tatoo parlor. ;) At any rate, the base code for being able to put another layer on top of the body's skintone is definitely there now with NL.
That would actually be really cool. If they push the whole "user modified, sim made" angle in this EP, I may just buy it. If it turns it into a Tycoon game . . . maybe not.
Anyhow. I really, really wish there were more layers to the skins, and that they could be mixed and matched genetically, so you could get a little more of a "blending" simulation, but still with discrete points. (like in real genetics. lots of discrete bits looks like blending, but has more interesting properties)
Brynne:
Quote from: AllenABQ on 2005 October 14, 19:33:43
I've a big "hairy guy" fan as anyone who has followed my mods for body hair knows.
...and I am a big fan of your mods! ;)
My sim men tend to be clean-cut and boyish, as demonstrated by Joe and one of his sons, Justin (by Bella) in the above pics, and with another son, Josh (by Brandi Broke),below (Joe's in the middle). That's the way I like 'em in real life.
skandelouslala:
Quote from: gali on 2005 October 14, 14:45:50
Quote from: linolino on 2005 October 14, 14:00:44
wow! those are some ugly sims!
LOL, the first one on the left is Alexander Goth - that's the most pretty I could make of him. I am going to use the surgery and see if I can fix his big nose...:)
It must be something about Alexander lol...in my game as a teen I put makeup on him too ;D
As an adult I didn't find him too be too bad...his nose is still huge and he needed some facial hair
I dunno for a while there I was stuck in a huge rut of making my sims either extremely beautiful or extremely "normal" looking but eventually got bored. Sometimes its more fun to throw in a wacky feature or two and see how it comes out in later generations.
I would so love to see many more options of 'personalizing' sims though. The ideas of adding on things that aren't just skins or clothing would be great.
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