BFBVFS or Just a Nuisance?
Ennarys:
I am trying my hand at making medieval careers to replace the maxis careers because I don't want my medieval sims walking around in crisp white lab coats etc.
I have had a custom career overwrite a maxis one before and other than an odd looking lifetime want it didn't seem to cause any problem, but at the time I didn't want to lose my Science career so I took out the custom one. Therefore i didn't get a chance to see what the long term effect would be if or if there was one.
My questions are these:
Will it cause BFBVFS?
Is there a way to update lifetime wants to reflect new custom wants?
While I'm asking questions one more just because:
Is it possible to have a custom car pool that mirrors how dormies go to class? Having a medieval sim walk to work and return in that manner would add realism as peasants should not be able to afford fancy carriages or be carted around by such. This last is hopeful (wishful) thinking, but maybe someone awesome will surprise me ;D
B:
Quote from: Ennarys on 2007 July 26, 13:21:17
Will it cause BFBVFS?
It is hard to see any way in which overwriting a default career would have negative affects assuming you are starting a new neighborhood. However, I see no reason why you would choose this course over creating a career that did not overwrite the Maxis defaults. Since any playable sim will only have a job you choose for them, and the only time you see NPCs in career clothes is when they come home from work with your playables, it seems unnecessary to risk a possible (although unlikely) conflict.
Quote from: Ennarys on 2007 July 26, 13:21:17
Is there a way to update lifetime wants to reflect new custom wants?
Maybe. But it would be less of a hassle to simply use the college clock to reroll any unwanted lifetime wants until you get a desired one.
Quote from: Ennarys on 2007 July 26, 13:21:17
Is it possible to have a custom car pool that mirrors how dormies go to class?
You can definitely assign a custom vehicle for the carpool by replacing whatever is currently in the "vehicle GUID" fields with the split GUID of your custom transport. I'm not sure you'd be able to actually have the walk off uni method; however it wouldn't be that unrealistic for your serfs to head off to a day shoveling much in some sort of wooden cart. Granted, this would require a bit of meshing.
Ennarys:
I want to overwrite the maxis careers because I often have my sims marry townies and I like that they come employed, but I don't want them to have modern careers if they are in a medieval neighborhood (I have a separate user account for this 'hood on my computer, so custom career files for this themed neighborhood won't effect the others).
"Is there a way to update lifetime wants to reflect new custom wants?"
I mistyped because I'm a doofus. I meant to ask if there is a way to edit how a lifetime want displays so that it will show the custom title rather than question marks.
Unfortunately I suck at meshing.
B:
Quote from: Ennarys on 2007 July 26, 15:10:51
I want to overwrite the maxis careers because I often have my sims marry townies and I like that they come employed, but I don't want them to have modern careers if they are in a medieval neighborhood (I have a separate user account for this 'hood on my computer, so custom career files for this themed neighborhood won't effect the others).
In that case, I'd say go ahead with it. As I mentioned before, I can't think of any problems that overwriting the default careers would cause. Others use the same method for other themed hoods (especially sci fi) and I don't hear of any uniqe problems arising as a result.
Quote from: Ennarys on 2007 July 26, 15:10:51
"Is there a way to update lifetime wants to reflect new custom wants?"
I mistyped because I'm a doofus. I meant to ask if there is a way to edit how a lifetime want displays so that it will show the custom title rather than ???
I would imagine there is a text field you can edit with SimPE that is blank at the moment but can easily be filled with the appropriate title. If you check over on MtS2, I think there is a thread detailing how someone changed the display for the 50 first dates want. Once you know what package to look in for this information, check how the "Reach the top of the [insert] career" is constructed. Hopefully it will point you in the correct direction. If you can't find the thread, I'll look for it when I get home from work today.
Quote from: Ennarys on 2007 July 26, 15:10:51
Unfortunately I suck at meshing.
As do I. You may want to take a look at the majors for Uni. It's possible you can find how the walk off interaction is called and duplicate it in your career. Apart from this, I can't think of any other ideas.
Out of curiosity, without some custom vehicles, how will you deal with travel to community lots?
Ennarys:
Quote from: B on 2007 July 26, 15:28:50
Out of curiosity, without some custom vehicles, how will you deal with travel to community lots?
There are buggies and horse drawn carriages that other people have created that I can download for wealthy sims, but none of them are ugly enough to suit as a carpool for a very poor peasant. Of course peasants will never have enough simoleons to buy a carriage. They have grow their own food; they can't go anywhere to buy it.
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