Does anyone ever feel this way about some of the in-game faces?

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Oddysey:
*cough* William Bennett, anyone?

The problem with the facial system is that faces that are really different from the standard are likely to look pretty bad, either because they're just scary looking (a la Goopy) or because they deform in bizarre ways (a la some of those exact celebrity replicas).

nectere:
I would certainly like to find a way to override those templates, 98% of my townie/npc population are Cro-Magnon and the other two percent are related to the wicked witch of the west.

Motoki:
There's a tutorial to fix the genetics over at MTS2.

http://www.modthesims2.com/showthread.php?t=56241

Thing is though, AFAIK it only applies to University and then only to facial structure because I believe prior to the expansions there was only one facial structure entry per sim. I'm not sure why the skintone change in SimPE is not sticking but I know I experienced some weirdness when I installed University and had several sims who had their skintones changed in SimPE revert to their original skin tones (and let me tell you, a bald headed human flesh toned woman with alien features is a scary thing lol).

Anyhow, I only fix the genetics on the facial structures in the DNA on sims I know I am going to breed because it's kind of a pain to do. I haven't really messed with changing skintones via SimPE much since the Uni weirdness. I wish there were some in game way to change them though, like a tanning booth or some bleaching creme lol.

nectere:
I dont have a problem playing with the DNA strings, (if that is waht you mean, I cant look at MTS2 right now, something about it being a gaming site...) currently I cant get simsurgery to stick in Simpe no matter what I choose, eyes, looks whatever (QA build). But I really dont want a bunch of the same looking people either, I would just like to motify what ever ape like creature the game is using as an archtype, its hideous for them ALL to be like that. *sigh* I guess I already have a bunch of the same looks...oo oo ah ah ah!

Hmm...maybe I should just go with it and make some planet of the apes skins.

Motoki:
Well that tutorial in MTS2 is basically just to copy over a sim's current facial structure (after using the surgery machine) over to their original DNA facial structure. Otherwise if you don't they might look like a model now, but they'll pass the ugly DNA to the next generation. :O

Oh and anyone who figures out a way to modify those fugly Maxis face templates deserves a Nobel Prize in my book!  ;D

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