More turn ons/offs

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Ancient Sim:
Quote from: Motoki on 2005 October 10, 19:41:46

Actually, I think Maxis may have meant to make certain townies or npcs fit but it didn't take because some sims when I have made selectable had their fitness meter all the way maxed, but they were still only normal fitness.  :-\


I've noticed this, too and I've altered the ones I've found with boolProp to correspond with what they are supposed to be.  I've also noticed that a LOT of my Sims have changed their fitness level, due I think to the constant eating either when they're visiting downtown lots or when they're in group outings.  Unless I make every Sim in an outing selectable to check (which is painstaikingly boring), I have no idea whether they're as hungry as my Sim or not.  I've added a mod to stop overeating now, but the damage has been done in a lot of cases.  Alexander Goth died looking average fitness, although his meter showed he had turned fat.  I have Sims I know were fully fit who are now showing average or below on their meters.  I've also noticed that eating or showering doesn't make the meter change anymore, they have to workout to get it to reset.

If it is the constant eating (and I can't think of any other reason), I do wonder if there's a glitch in the way it works.  I would have thought their meters would remain static if they eat while they're unselectable, but it would appear they don't.  I think that applies to the vampires, who often eat when their hunger meters are totally full but it doesn't seem to affect their fitness level.  It doesn't help that Sims visiting lots are called to meals automatically (an icon appears saying Something Dining, I forget what - it means automatic, anyway) and I've noticed that this often happens when their hunger meters are almost full.  I once had the entire group I'd just ended the outing with called to eat just after they'd eaten with the group. 

The other possibility is that it's not a glitch, but done deliberately in an attempt to create more fat Sims for those Sims turned on & off by them.  If so, those who fit into the former category are soon going to have an entire neighbourhood to choose from. 

As for new turn on/offs, there are a lot of requests for these on various boards and I thoroughly agree that we need more.  Things such as "high outgoing" aren't really needed though, as I think that's covered by the personality comparisons already done in the game.  I would like to see a few more related to aspiration, such as materialistic ones for Fortune Sims (Sims with cars, Rich Sims, Sims at top of career, etc.), or such as Married Sim/Childless Sim/Multiple Woo-Hooing Sim for Romance Sims (love that last one!).  Of course, the most common one the dating agencies go for isn't possible, although it definitely should be, namely Smoker/Non-Smoker.  Would also like to see some more 'beyond just the physical' for Knowledge Sims and perhaps Family, too - how about "Abducted Sims", "Chess Player", "Best-Selling Novel Writer", "Accomplished Pianst", "Summa Cum Laude Graduate" ... the list is endless.  The latter type in particular would encourage the player to push their Sims more and hopefully get more out of the game. 

The current turn on/offs are too superficial and not concerned enough with what's on the inside rather than the outside.  If nothing else, this doesn't give a good impression when it comes to what makes a good relationship (and it certainly isn't a fondness for red hair and/or smelly underarms).  There are also too many transient ones, such as "Stink" or "Swimwear".  I always get rid of those because I see no point in a relationship where a lightning bolt is going to vanish if one of the Sims has a shower and changes into their everyday clothing.

Zyrcona:
Quote from: Ancient Sim on 2005 October 10, 20:20:02

how about "Abducted Sims", "Chess Player", "Best-Selling Novel Writer", "Accomplished Pianst", "Summa Cum Laude Graduate" ... the list is endless. 


Abduction, novelist, and graduate are all great ideas! As was the skin colour idea the first poster suggested. It might be rather difficult to work out a flag to say that someone has played a piano or a game of chess, though. As it is I never use the clothing options as turn ons or turn offs. I don't think there are really enough turnon/offs to add any significant dimension to the gameplay.

linolino:
Quote from: Ancient Sim on 2005 October 10, 20:20:02

how about "Abducted Sims", "Chess Player", "Best-Selling Novel Writer", "Accomplished Pianst", "Summa Cum Laude Graduate" ... the list is endless. 


i don't think those are good to be turn-ons and turn-off. they are too specific, and it would be rather useless to have a sim with 2 very specifics turn-ons, as they wouldn't be attracted to almost anyone.

they should be more general, and more common, like the ones Motoki said.
Hey motoki, baldness is a really good one!

wishy-washy:
Quote from: linolino on 2005 October 11, 12:56:49


i don't think those are good to be turn-ons and turn-off. they are too specific, and it would be rather useless to have a sim with 2 very specifics turn-ons, as they wouldn't be attracted to almost anyone.



I think that that's kind of the point. I think that turn ons/offs like abducted or novelist would make things more interesting. If sims have more specific turn-ons/offs they won't end up with just anyone. Not everyone finds their perfect match in real life.

Ancient Sim:
Quote from: Zyrcona on 2005 October 11, 12:41:47

Quote from: Ancient Sim on 2005 October 10, 20:20:02

It might be rather difficult to work out a flag to say that someone has played a piano or a game of chess, though.


What I was really getting at here was Sims who enjoy playing chess or musical instruments.  I think we all have Sims who gravitate towards things like this and I think we all like to mix (socially or romantically) with people who share our hobbies & interests.  Chances are it's something that will be more suited to TS3 than TS2.

I've started changing the turn on/offs on a regular basis now anyway.  If one of my Sims meets someone they have 2 strikes for and I think "Yeah, they'd be really well-suited", I change them to match with the Sim concerned so they hopefully get three.  So far I've only had one couple get three by themselves, namely a female CAS-created Sim and Sandy Bruty.  Castor Nova & Allegra Gorey have 3, but I changed Castor's Aspiration so that doesn't really count (then again, they had two until they woo-hooed in the car at the end of their dream date, so maybe it does).

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