Need input on designing a new medieval sims career
ingeli:
My medieveal sims live perfectly without TV:s. Books are good for the richer sims, but now when I am restarting the neighbourhood, I will deny the poorer sims the books also. They can garden for fun, or jump in puddles. And make babies. Simple fun!
I do use the worse sickness mod. I havent implemented the effects of a war, yet, but that may come.
notveryawesome:
Also, there are TVs and computers available on MTS2 that look like crystal balls, and a stereo that looks like a clockwork band made of 3 crude wooden figures. I've also seen stereos that look like violins, harps, and banjo-type instruments, but I don't remember where they were from (Ellis's site, maybe?).
marjchaos:
Sounds good. The descriptions sound cool. I also like the idea of it being a single job rather than two. Increasing skills seems like it wouldn't be too important for play reality. Sometimes the skills needed to move up career ladders doesn't make sense anyway. I mean, why does the Mayor need cleaning skills? I like the idea of using the teen/elder pay scale. It would keep them poor, but not so poor that I would be forced to cheat to prevent them from starving. I use custom careers sometimes, and I do tax my medieval sims using Monique's payment mod.
Kyna:
Quote from: marjchaos on 2007 July 24, 04:26:44
I mean, why does the Mayor need cleaning skills?
Because politics is a dirty game. And to sweep things under the carpet.
Warge:
Quote from: marjchaos on 2007 July 24, 04:26:44
Sometimes the skills needed to move up career ladders doesn't make sense anyway. I mean, why does the Mayor need cleaning skills?
It's because the entire skill system suck. The reason Maxis have used the "home skills" for work must be purely lazyness - I admit there IS a use for cleaning at home, and cooking can be used for both cooks and at home, but the rest of the skills have no or very little real use so to speak. Add to that the worthless career climbing system and you can say hello to my pet peeve of the game.
I work on an alternative system which will be presented to Maxis - perhaps implemented in The Sims 4, but we'll see about that...
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