Need input on designing a new medieval sims career

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angelyne:
Hey guys,

I've started work on a new Sims career.  I've tentatively named it the Cottar Career.  A cottar is the lowest of the peasantry and as such does the dirtiest and nastiest jobs there is.  And believe me the jobs are nasty as can be.  Nasty, brutal, boring, or dangerous, and sometimes all of the above. I plan to put a disclaimer asking people who have a good imagination but who are easily grossed out to abstain.  I've got the descriptions all written out and I am pretty pleased with them.

Obviously this career is meant for a medieval type of neighborhood.  This career don't follow a typical career path but is rather a succession of different jobs.  I tried to arrange them in an order that makes a sort of sense.  For example my level one starts at the farm, and then progresses to a city job and then to a job in a castle.  Obviously all of these would have been either incredibly low paid or not paid at all, with very long hours.  Anyway, here is the input I'm asking for.  Considering the low status of these jobs, what kind of pay scheme should I devise.  I'm aiming for dirt poor.  I don't want the game to be impossible either, but I don't want these peasants to have it easy.  They should be struggling to pay their rent, have money for nothing but the absolute bare necessities, and have to try to find time, in their 12 hours a day job, to grow food, cause that's the only way they can afford to eat.  I'm counting on the starting out bonus to provide a new family with a house (hovel) and the necessities.  So this won't be like the poverty challenge where you start out dirt poor and finish rich.  It's more like you start out dirt poor and you finish dirt poor.

What kind of pay rate would accomplish this goal, without making it impossible.

Secondly.  In medieval times women and men didn't do the same jobs, for the most part.  So to reflect this I made the jobs for women and men completely different. (double the work for me).  The game allows me to enter different description for male and female.  However the requirements for advancement are shared.  If I leave things the way the are, my requirements won't unnecessarily make sense for the jobs.  Should I make two different careers, one for female and one for males?  Or should I leave it one career even though the requirements make no sense?  If you were to use this career, which option would you prefer?

And last but not least.  Does this sound at all interesting to anybody?

ingeli:
It absolutely sounds interesting. I have avoided jobs altogether for my medieval sims, they either dont work out of their homes, or work in someones business. The custom careers I saw was totally unreal, like starting poor and becoming a king.. rrm, as this would have happened to anyone, but the odd fairytale person? Your idea seems much better. What I wish for, would also be medieval "versions" of the modern careers, like medieval military, medieval physician, and so on. Then I would use them for SOME of my sims.

dizzy:
To be realistic, it should probably start with $1 a day jobs and eventually reach $50 a day. The hours should actually be shorter, though.  ;D

Marhis:
I like it!

Maybe the pay rate should be like that of teen/elder careers: it's a sort of minimum wage, quite close to starvation, if it's the only source of income. In my experience, I had a CAS elder with a child, and having them both survive was quite difficult, with the elder income only.

In my actual hood (medieval theme) I don't use custom careers, but pretend they have a compatible medieval job (e.g. a city guard is in low ranks of law enforcement, while a palace guard is in highest ranks, etc.). I keep peasants artificially low in income, to keep their role, but so far it's not necessary: husband + wife + child in a little house (less than 50§ bills) live well with the income of a vice squad husband (the wife doesn't have a job). Probably a top-rank income in your scheme would be that of a cadet, or a security guard.

For the male/female difference in careers: I would prefer a single career both for males and females, but I think I understand your difficulties. Maybe some sort of arrangement in requirements/job descriptions? Sorry I can't be of much help.

witch:
Can you show us some examples? It does sound interesting. Kind of like the untouchables cast in India.

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