Does this bother you as much as it does me?
Thanatos:
I have a gripe about "Pleasure" sims.
Some of their major wants involve going on dates with multiple people. Problem is you can't seem to go on dates with the game without falling in love if it is successful. That sucks IMO, because it seems to overlap too much with romance sims. The pleasure sims should just want to enjoy some good company and have fun, it doesn't have to be romantic or something more. Dating for fun and good company exists, of course you may say that may refer to outings. However in that case shouldn't pleasure sims want to go on outings instead of dates in this game? As it is now,s ims fall in love after great dates even without any romantic interactions.
phyllis_p:
While I can't quantify whether it bothers me as much as it bothers you, I can say in truth that I do find it annoying. I don't like my teens to become romantically attached, and I've found I have to work very hard to prevent crushes as the outcome of a date. The clincher is that after you end the date, a kiss is automatically queued, and that's often what causes the crush. I'm always poised on the mouse to delete that sucker when it pops up!
I particularly dislike the "50 dream dates" and "50 first dates" LTWs, but when I've been patient enough to handle them (and not just change the LTW), here's what I've done: 1) The 50 dream dates can be with the same person. I have spouses have an at-home date with each other every evening -- two, if they can fit it in. 2) The 50 first dates don't have to be good ones. I hire the matchmaker and give her the minimum amount of money, then end the date after a couple of interactions.
SaraMK:
For 50 dream dates, do it with one sim like phyllisp said. I have managed to get this want fulfilled in as little as one sim week without too much trouble.
For 50 first dates, simply use it to meet new sims. Someone in the family might want 20 best friends or woohoos or lovers -- help them to meet new sims.
I always try to make the most of any action. If someone wants 20 best friends and someone else wants 50 first dates, I see it as an opportunity to fulfill both.
J. M. Pescado:
Technically, you don't even need a "couple interactions" to end it, you can just end it right there, before even the greeting, it will still score as "Okay" and produce no negative memory. It's one of those fast "exploit" LTWs where it's basically impossible to accomplish this without blatant exploitation.
The 50 Dream Dates want, though, is tedious. It has an easter egg in it,though. Do it with a female sim (the male text is just generic blah-style), and your memory will read "Dates, Yay". Clearly the placeholder text of an exasperated programmer. Because it was tucked away in the secondary strings and not immediately visible, they didn't change it to be the kind of generic blandoid text that typically accompanies such, and it escaped notice and even got translated.
phyllis_p:
Quote from: J. M. Pescado on 2007 July 17, 21:52:13
Technically, you don't even need a "couple interactions" to end it, you can just end it right there, before even the greeting, it will still score as "Okay" and produce no negative memory. It's one of those fast "exploit" LTWs where it's basically impossible to accomplish this without blatant exploitation.
The 50 Dream Dates want, though, is tedious. It has an easter egg in it,though. Do it with a female sim (the male text is just generic blah-style), and your memory will read "Dates, Yay". Clearly the placeholder text of an exasperated programmer. Because it was tucked away in the secondary strings and not immediately visible, they didn't change it to be the kind of generic blandoid text that typically accompanies such, and it escaped notice and even got translated.
What, no haiku, Sir?
Did you become bored so soon?
"Dates, Yay" -- new fact, thanks!
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