Blue Screen of Doom
evilragdoll:
Final version did not help me either. Oh, well, I'll try the boolprop useshaders false, I was never that fond of those fishies anyway.
sonofajoiner:
I know the source of this information may be slightly dubious, what with all the know-nothing know-it-all 12 year olds who hang about there, but some folks on the BBS reckon that evil evil Securom 7 is the cause of the renewed BSOD problem.
LINK
Have a look at mone0615's comments.
FourCats:
Quote from: SnootCB on 2007 September 11, 15:29:32
Sweet, thanks for the link. Silly me, not checking for driver updates every fracking day. ::)
Seriously though, nVidia has had to bend over backwards to fix a problem that isn't their fault in the first place. What's up with that?
I tried that new driver, and my game still crashed.
Argon:
Has anyone tried using the XTreme-G drivers? I've been using the mobile version (GeForce GO 7900GS on my lappy) and the normals drivers (GeForce 7800GS on my media center pc) for a long time and haven't had a BSOD.
You might also try setting anti aliasing to application controlled, since according to Graphics Rules.sgr, TS2 doesn't like it when you set it manually and turns "dirty rects" (whatever that is) and something about estimated texture memory adjustment off as a result.
SnootCB:
Quote from: Argon on 2007 October 16, 15:37:43
You might also try setting anti aliasing to application controlled, since according to Graphics Rules.sgr, TS2 doesn't like it when you set it manually and turns "dirty rects" (whatever that is) and something about estimated texture memory adjustment off as a result.
So sorry to be a bother, but could you please explain this in layman's terms?
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