Stupid QOD: Which Uni hack was it that disabled neighborhood moveout?
Jamdoss:
OK, I think I get it.
First of all, I was wrong. After talking to roommate, he actually moved people from the original lot onto an empty lot in N005. He then moved each into the lot bin from there. Finally, he moved them all into N003 from the lot bin.
Also, I have not downloaded any lots from the exchange or elsewhere. (Mostly because I have dial-up!)
So:
1. Can we redo this the right way? Or, is there a right way to do this?
2. How long does it take for the BFBVFS to explode?
3. Should he just scrap and start over?
4. How does this effect my neighborhood N002 and why can't I move my sims out? They were created in N002.
5. I'm thinking that I have to uninstall Celebrations, so that means that I have to reinstall everything else.
Sorry if this didn't make much sense. I just got a call from my cousin who had to put her Persian kitty to sleep.
Thanks,
Jenn
Marhis:
Quote from: Jamdoss on 2007 July 12, 02:39:09
He then moved each into the lot bin from there. Finally, he moved them all into N003 from the lot bin.
That's the exact point in witch the problem is: moving sims to the lot bin scrambles the original hood, and moving them from lot bin to new hood scrambles the new one.
Quote from: Jamdoss on 2007 July 12, 02:39:09
1. Can we redo this the right way? Or, is there a right way to do this?
It's possible, in theory, to clean the hood a bit from the rubbish, in SimPE, but I'm pretty positive it would involve a lot of time and effort, and probably you'll have a not truly safe result.
Another way - with some effort too, but way less - is to clone those sims with SimPE surgery, take note of their characteristics etc., then recreate them from CAS, in a completely new hood, and manually add them in SimPE the parts you can't set in CAS. They will be, though, sims with no ancestors, and their story will exist only in your memory.
I did this for my old exploded hood, I even recreated their memories (at least those involving existent sims), but it's a long and tedious work, and you should consider if it's worth the effort.
Quote from: Jamdoss on 2007 July 12, 02:39:09
2. How long does it take for the BFBVFS to explode?
It's hard to tell: it varies a lot. IMHO, though, you face the risk that your hood suddenly blows up just in the middle of an interesting game session.
Quote from: Jamdoss on 2007 July 12, 02:39:09
4. How does this effect my neighborhood N002 and why can't I move my sims out? They were created in N002.
Neighborhoods are completely independent; what you do in one neighborhood will not affect in any way what is going on in another (unless you move stuff between them).
No sims can't be moved in or out a neighborhood without causing the mess discussed above. Basically, when you evict a sim from a neighborhood, they lose any relationship with that, but in the same time they must retain their family tree, memories, memory history, etc.
So, the game substitutes all those dangling resources with fake ones, both in evicted sim and every other sim that remains in the hood.
When you move that sim (with all that rubbish attached) in a new hood, it will drop all that crap in it.
Consider also that if EvictedSimA and EvictedSimB shared a common liason with SimC, now they will have as a reference, one of them FakeSimC1, and FakeSimC2 the other, multiplyed again.
Now, multiply this for every sim you moved, consider that their descendants will all have a full copy of all that stuff, and so on multiplying... this might give you the idea ;).
rohina:
If you want to remove sims from a neighbourhood, and not kill them, just disappear them, then I believe there are Awesome instructions for preparing sims for deletion. I have not tried this myself, because when I read the instructions they made my brain hurt.
Cloning sims in SimPE is not that hard, and there is an easy to follow tutorial for it at MTS2.
Zazazu:
To see just what kind of tagalong crap you bring into a new neighborhood when moving an occupied lot, package and occupied lot to a file. Then go to reinstall with the Clean Installer. It'll shock you just how many references to other sims that lot carries. Actually, I always check my vacated lots with the Clean Installer before sharing them anywhere, because even my contest house that had been occupied during one generation of my Alphabet Legacy carried tons of sim references...unoccupied.
A lot of times, what I do with sims I no longer really care to play or see on the 'hood screen is remove the family only - leaving the lot there or moving it separately - and place them in a subhood (downtown, especially) of the same parent 'hood. You don't often get downtown walkbys in a main 'hood. The only ones I've had have been relatives of the current residents.
rohina:
Isn't there a hack in the Director's Cut that stops interhood mixing? localwalkby? I take it out myself.
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