Odd problems when taking a specific sim to a community lot
Robinoli:
Whenever I take one of my sims out to a community lot, this strange thing happens with the townies. They'll walk onto the lot, wander somewhere, and get "stuck" there. Even though they can (and SHOULD) move, they just keep standing in the same spot (picture proof: look at the townie behind the sims slow dancing here, and look at the time. Now look at the townie and the time in this picture. She's moved a little bit on that one tile, but that's it. I'm pretty sure only my townies are doing this, because a playable showed up and sat down to eat, like sims are supposed to do when visiting community lots). This does not happen with any of my other sims.
Another problem -- Whenever I direct the sim I'm taking out to do something with a townie, the interaction drops out of her queue but she goes and does it anyway. This does not happen with any of my other sims.
When I turn on boolprop while taking this sim to a community lot, I get this error message.
So what's wrong? Did I break it?
jrd:
We'll need the log file ObjectError_N002_t219.txt in order to say something meaningful about this.
Seems you either have some hack that does not work with whatever expansion you have, or some hack conflict.
Robinoli:
Ah, okay. The file's pretty large, I'll attach it to this message.
J. M. Pescado:
The error appears to be caused by a nighclub fountain of some kind. Does this lot have a fountain? Identify fountain and remove it, and indicate which fountain it is for further investigation.
Sagana:
OH, Targa's backdrop... breaks fountains which breaks townies... and sims...
Navigation
[0] Message Index
[#] Next page