Creating a Custom Name List
Hegelian:
I once had a job working with real estate tax roles. A name I came across that I have used in my game is Speener Hose.
Zazazu:
Actually knew a guy with the last name "Porn".
jrd:
Hegelian: once you have a modified list, ANY new generated townie/service NPC/stray will take its name from that list. So, yes.
Hegelian:
Quote from: Jordi on 2007 June 12, 18:36:47
Hegelian: once you have a modified list, ANY new generated townie/service NPC/stray will take its name from that list. So, yes.
Cool! Thanks!!
Soylent Sim:
I was unaware that there would be a need for different male and female last names. Is this just my anglocentricism showing through, or is there much need for different surnames by sex?
One of the unfortunate things about about the engine is that skin tone and first name are often correlated in real life, while there's no system in place to simulate that in the game. (And in all fairness, I could see such a system getting uglier than it's worth for EA to include.) I guess in the game's colorblind utopia it won't matter, but as a player it'd be interesting to see how the "ethnic" names get mismatched every which way.
KoW, afraid I can't help much. I run in circles with some interesting first names, but last names seem to be pretty run of the mill. It might help to bone up on some etymology, though, as certain last names have interesting antecedents even if they're not as directly suggestive as you'd like. Just a way to pad your list and all...
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