Objects from Sims' inventory unable to cast shadows
Peel:
Has this occured in anyone else's game? In my game once an item has been placed in thier inventory it is unable to cast shadows when placed on a lot. Now it is not that big of a deal since the objects function normally... well seem to. It is items that two Sims can use together that are used or entered at an angle like the above ground hot tub and the punchingbag can no longer be placed against a wall, railing or in a corner but require to be one space from from the physical barrier. When these items are orginally bought they can be against a physical barrier or in a corner. Like a said no big deal but...
One of my Sims moved from one lot to another and brought most of his things with him in his inventory which included his hatchback car. He later went to a community lot to buy a cell phone and some groceries. Stopped to talk to some neighbours and then I clicked on the car and told him to drive home. He walked to the opposite end of the lot and started walking in a V pattern, trying to find his car I presume. The way to the car was unobstructed and he was actually right next to the car when I instructed him to drive home. I pulled up the console with the cheat menu and it said the following:
ERROR TSSGShadow:GUOB subset not bound to GUOB material: 'groundshdow' in 'vehicleHatchBackNew'.\source\ TSSGShadow.cpp(1586)
I then hit the return to neighbourhood and left the lot without saving, as one has to do. Then I went back into his lot and opened up the console on his lot and every item that was in his inventory and placed on the lot had the same error message, with of course the appropriate item name. I then got him to drive to another lot and the same thing happened there. I tried it with another lot, same result also. I then went back into his lot sold his hatchback and bought another one had him drive to the first lot buy a cell phone, some groceries and chat to his neighbours. Then stood him beside the car clicked on it and told him to drive home, he got in the car and sped off. I then went to other Sims lots in the neighbourhood and put an item or two in their inventory then removed it and recieved the same 'groundshadow' error messages for those items.
So my question is, was he unable to get into his original hatchback because the car was unable to cast a shadow on the community lot so there was a one tile space around the enterance to his car that made it unaccesable? (They enter their cars at an angle) Or was this another problem with the lots? He was able to enter his car on his home lot.
Edit: To add that I do have one hack in my game the notownieregion and anxiously awaiting the nodowntownieregion hack I might add.
ElviraGoth:
I have gotten the same error from a few things that I had my sims move from one house to another as well. Also noticed that sometimes, but not always, things like beds, dressers, etc. cannot be placed against the wall unless I use moveobjects on to put them there. I think this was discussed in another thread. The strange thing is, it's not consistant. I had one sim family take their armoire and couldn't place it against a wall in the new house, but with another family who had the same armoire in a different color, I was able to place it next to the wall as usual.
And if I have them take their curtains or drapes with them, when they are placed on the window in the new house they are visible from the outside if I am viewing the house from that side, even with walls cutaway. In order for them not to be seen, I have to delete them and buy new ones. Same with pictures or anything that hangs on the wall and is normally not seen when the walls are set to cutaway view.
I also noticed that whenever I move sims to another house, they lose their cell phone and have to buy another one. And they seem to occasionally lose things from their inventory, like the handheld game or mp3 player. They had it one minute, and the next it's gone. (It won't show up in inventory if they're using it. It's when they're not using it that I have noticed the item is missing.)
I hadn't actually noticed that things didn't have shadows, so will have to check that out in the house where I noticed that "shadow not bound" error. Actually, I think I saw the error when I mistyped a moveobjects command and looked at the log above the prompt line. It seemed like it was in relation to a sim, not an object.
I don't have the notownieregen hack, but I do have some others, like the new scanner gun hack and novelprogress. But I have a feeling it's not related to a hack.
Kestran:
Since I turn off the shadows in my game anyway I haven't noticed that. But the annoying not being able to place the beds and such against wall I have noticed. And cussed up a storm over too.
gillies:
The notownieregen hack already stops it making downtowines - though there are four with slightly different properties that will always regenerate if you kill them or move them in with a family, those are the mr. big & diva, and the so-called "dateable slob" - of which there is a male and female version which you will probably see hanging around downtown lots wearing stained pajamas and slouching a lot.
RainbowTigress:
I had this problem too, with the bubble blower, Lizz Love's waterbed, the bass and drums, and a few other things I don't remember. I had to buy new ones. I used the eyedropper tool before I sold them, and that made it a bit easier than having to search the catalog and make sure I got the same color, etc. I had heard of this problem, and sometimes moveobjects allows you to put them against the wall, but with Lizz Love's bed, I kept getting an error message every time my mouse went over it, so I had to delete it and get a new one.
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