Proposition: Arranged Marriage Hack

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Avalikia:
Part of the whole point of the idea is to get rid of the messiness of mucking around with the character files outside of the game without downloading a superhack like, for example, the Puppy Killer, to get Sims with a low relationship engaged.  Granted, it's a little elaborate if I was thinking about doing it just once, but I'm thinking about the nobles and royalty of my medieval neighborhood who need to be paired off all the time and I'm far from the only one that would make regular use of it.

Quote from: Soylent Sim on 2007 June 04, 18:28:27

(Off the top of my head, the inability to elope, the ability for the arranged to call off the engagement on their own, and the fact that it has no real effects besides showing a tiny icon.)  This mod would also come close to the issue of child brides, which is not something I see many modders being keen on.

I am not suggesting that a mod of this sort enable the marriage of younger Sims.  They would still have to wait until they're adults in order to actually get married (unless you have hacks that allow teens to marry).  At that time, they could call off the engagement on thier own if they (or you) want to back them out of it and there wouldn't be any need to mess with the marriage process aside from the possible addition of another hack to make them marry regardless of relationship if you want to force the issue.

Quote from: jolrei on 2007 June 04, 19:03:34

Arranged marriage or not, presumeably you would want the relationship between the two newly married or engaged sims to improve over time anyway.

Well, possibly.  That all depends on what the player wants.  They could naturally improve their relationship over time, or, then again, they could be stuck in a loveless marriage.  The point is to give the player options if they want them, and isn't that basically the point of any non-critical hack?

Soylent Sim:
What's elaborate is requiring a special status and getting pre-adult sims caught up in the mix.  A hack or object that allowed forced/arranged marriages regardless of the relationship levels of the soon-to-be couple would probably cover everything you want, while being easier for an interested party to program and more broadly applicable to boot.  Inflicting a special "promised" status or allowing toddlers to get engageds seems like it would have its finger in too many pies and border on un-awesomeness.

GayJohnScarritt:
Quote from: jolrei on 2007 June 04, 19:03:34

I'm not sure a hack is needed.  If you want an "arranged marriage", can't this be edited via something like SimPE?  I've never actually added a check to the engaged box in the relations editor in SimPE, but I have certainly deleted the engaged status.  I would think you could simply check off "engaged" in SimPE under your Sim's relationship with their designated betrothed, and this would have the necessary effect, possibly without affecting the relationship bars (mind you, the engagement might fail if the relationship was too low).


   Forgive me for jumping in with my 2 cents, but for those of us who are far from 'awesome' we don't 'muck' around with SimPe, and rarely with boolProp.  'Awesome' hacks allow us to do things that allow us to enjoy playing the game the way we wish.   I also would love using this type of hack in certain situations/Neighborhoods, allowing me to add yet another facet to my game.  True, if someone with in-depth knowledge of how the game works comes out and says this hack would not work as desired, then i would back off, but until then....

Aggie:
I agree with this comment. ↑

Soylent Sim, no one said anything about child brides; that's your own personal distaste for such a hack showing through. The request was just made for an 'Arranged Marriage' hack with the optional request that engagements be enabled earlier. If that's not possible (or no one is willing to tackle that), then that would be the end of it.

akatonbo:
I'm thinking that a hack to allow engagement and marriage regardless of relationship scores would be the most broadly useful, possibly with an option to allow engagement and marriage for teens, also regardless of relationship scores, as well. Adding engagement for children would either have basically zero game effect (in which case there's not much point to including it in the hack), or else it would, in which case it would be more complex to add, because the modder would have to code the game effect as well (in which case, what kind of game effect would it HAVE, since children do not have romantic interactions anyway). Presumably the desired hack would make it a social interaction and not just setting flags, but I'm not sure what sort of alterations to the interaction ought to be made for it to be realistic as an arranged marriage/marriage of convenience.

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