Weather Question (Going Outside)
Zazazu:
Quote from: Annann on 2007 May 31, 10:18:49
Quote from: Zazazu on 2007 May 30, 16:59:41
If the temp is borderline, sometimes they don't change out of their coats even when going into the house. Technically this would be the time to use to coatrack (or Pes's hack) but I just let them walk around inside in their coats like the idiots they are. Except in my current home, as they have a "clean room" to walk through and decontaminate from being out in the acid rain.
Clean room? Acid rain? Please elaborate! It already sounds cool, but I want to hear more. :)
Just figments of my imagination. The neighborhood has been "cleansed" due to some naughty behaviour and is currently working its way back to normal...slowly. Spinning off the Apocalypse Challenge. No playing in the rain or snow is allowed, no plants can survive outside. Oddly, Fawn's kids (sans Geranium, the first) have all rolled a dark grayish skintone, too, which I'm choosing to believe is due to slight contamination from mom walking to and from the carpool while in her first trimester. She also had a heck of a time getting pregnant with her fourth, which would make sense as the reproductive system is one of the first things to break down during extended exposure to low levels of harmful chemicals.
witch:
Quote from: eevilcat on 2007 May 30, 16:05:58
Witch: I had to direct the friend to warm the frozen sim up... the option appears when you click on the frozen sim. He got sent to bed with a warming hot chocolate after he woke, despite being near death and wanting to do some other outdoor activity. Sometimes I think they crossed humans with lemmings to get sims.
:D No I clicked on the frozen sim, clicked every combo I could think of, no option to warm up or rescue. :( I was sort of hoping for my first accidental death (except for burning)).
About radiation, I don't have a clean room, but my cyberhood has quite a high residual radiation count which changes sim genetics over time. This is how zombies and vamps became possible, these modified sims are the ones who are descendants of the original settlers that were dumped by the wormhole. The most recent arrivals are still mostly OK genetically, although can be contaminated by the vamps and JM's zombie mod.
eevilcat:
Perhaps the warm-up interaction is relationship based and has minimum daily/lifetime requirements. Maxis EA seem to favour applying that sort of logic to other interactions. I suppose it could also conceivably be based on personality, perhaps there is a 'good samaritan' personality that is more likely to whip out a hairdrier for the benefit of strangers.
witch:
Maybe, but one of the sims I dragged out of bed was the female sim's husband with whom she was on very good terms.
vilia:
For me there is a bit of a lag between the sim collapsing due to freezing and another sim being able to hair dryer them. Perhaps you clicked too soon? This only seems to happen with the cold weather as I can direct another to throw water on an overheated sim straight away.
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