Stupid 'buy lemonade stand' want.
kuronue:
Quote from: Li'l Brudder on 2007 May 24, 02:07:08
To die?
nope, I've seen people bitch about the "get hit by lightning" and so forth, too.
Sagana:
Eaxis always overdoes everything. I like that some kids want a lemonade stand, but I wish not *all* of them did, so it'd be different and unique. Actually maybe they've gotten somewhat better at it because I don't feel spammed out with the "want to fish" want, but I get it sometimes for kids, so it's nice.
I don't actually nuke all those wants - mostly just the buy eletronics and stupid influence ones, nor do my kids normally max their skills by the time they're teens. I don't let 'em max out that fast - only some specific kids or for some specific things.
RainbowTigress:
I'd like to see different wants instead of the same things over and over, for one thing. Every time a new expansion pack comes out, the new wants take over. In Uni, they were obsessed about college. In NL they obsessed about dating and going downtown. In OFB, they obsess about starting a business and hiring every single person they know. In Pets, every single sim wants to adopt a pet or obtain a puppy/kitten. Now in Seasons all the want is to see rain/snow play catch/have water balloon fight/snowball fight, etc. I wish that they could randomize them a little bit more instead of every sim in the neighborhood getting stuck on the same wants all the freaking time.
J. M. Pescado:
It's the principle of linear obsession. Since the most heavily weighted wants or actions push out the lower-weighted ones, anything in a new expansion must be more obsessive-compulsive than anything in a previous expansion, or sims will never pay attention to it.
Gwill:
I'm annoyed at children who want to "buy a toy" when the lot contains every possible toy known to simkind, whether craftable or buyable.
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