Which EP next?

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syberspunk:
Quote from: sewinglady on 2007 May 17, 16:57:22

I guess I'm the oddball that actually likes Uni.


You're not the only oddball.  I've always constantly said that I actually like Uni.  In fact, the majority of my playtime, especially lately, has been in Uni.  But that's because the majority of my CAS made sims are based on people I know IRL, but since, for many of them, I don't know their entire history or their family, I have to make them start off as individuals.

Anyhew, the benefits are definitely worth it i.e. the extra want slots and lock.  Not to mention the Uni related LTWs and Uni careers, which I have hacks for.


Quote from: sewinglady on 2007 May 17, 16:57:22

I like that they come away as graduates that have made more friends, etc.

Me too.  I use Uni as the time sims spend to build life long friends, skills, and find potential mates.

Quote from: sewinglady on 2007 May 17, 16:57:22

I hardly ever use the influence feature tho.

I don't use it too frequently... but usually based on their wants really.  Especially when it comes to influencing others to write papers, do homework, or clean up.  After all... the dormies should clean after their own stupid pee and shower puddles, no? lol. ;D

Quote from: sewinglady on 2007 May 17, 16:57:22

And while I would be hard pressed to pick between Uni and Seasons, I can honestly say that unless you are just gaga over fur-bearin' critters that you should just skip Pets.  I was unimpressed.


While I don't hate Pets, I wouldn't say it's tough choice between Uni and Seasons.  Personally, I think it's a no brainer.  Seasons hands down, for me, wins as the best EP so far.  Especially if you only had the base game and had to go with one EP at the moment.  Seasons would give you the 'best' engine upgrade, with a lot of variety of things to do.

If I had to rank EPs at this point, then my list would be (in order of preference):

Seasons
Nightlife
University
Pets
Open for Business

And it's not that I hate OFB, I just don't particularly have any use for it atm.  Aside from adding the inventory, there isn't much else that I find useful from OFB, thus far.  And I would imagine that, if you got an SP or EP higher/later than OFB, the Inventory is included as part of the engine upgrade anyways.

Pets gets an ever so slight edge over OFB, only because I had a dog, and I miss my dog, and my dog can continue to live on, so to speak, at least virtually.  Plus... Werewolves are cool.  Servos would have been cool too, if they weren't like totally borked and totally not like the Servo from the original Sims 1 games.

University is good due to the aforementioned reasons above.

Nightlife gets an edge because of the chemistry, dates, and cars.  Dates are a quick and easy way to get a sim's aspiration skyrocketing back up to platinum in no time.  The chemistry system isn't amazing in and of itself, but when combined with the romancemod and ACR, it's useful.  Cars are neat because you don't have to call up for taxis and wait for them to load up, and plus, Car woohoo amuses me. ;D

I don't really have anything else to say about Seasons that hasn't already been said by other peeps. :D

Ste

Count Four:
Seasons it is, then. Thanks for the input.

I do like the idea of more death risks. It's pretty tame as is. Probably the first thing I'll do is smite Goopy or something. And more things to do without having to drag over to a community lot sounds good.

Everything I've read about Pets has sounded discouraging. I want resurrection, though. I'll probably get Uni next time my budget allows me new toys. This month it's an EP and a new DVD player to replace the one that died. But I skipped Uni before and went straight to Night Life, because I kind of suspected what everybody says, that playing sims through college is boring. 

So I'm off to spend some money. And then come home and check that my hacks are compatible. ;D


And, ya know...I don't think I've ever used influence at all.  I always forget it's even there. Maybe because the idea doesn't impress me. *shrug* If it doesn't work anyway, I haven't missed anything, have I?

Orikes:
I can't imagine playing the game without Uni. I'm one of those rare birds that actually enjoys playing through university. It's a little too long, but for the most part, I enjoy that stage of a sim's life. It gives me a chance to let the sims show me who they really are. Once they get back to the main hood, it's usually time for family and children, so Uni gives them a chance to sow their wild oats, so to speak. (And with ACR in the game, man do they sow those oats. Constantly. With anything that moves.)

Still, if you don't think you'd enjoy the Uni aspects of playing, then Seasons is probably your best bet. It adds the most for the general game. Pets is okay, but if you're not going to actually have pets in your households, it's not worth it.

But everyone probably already said most of this, didn't they? :)

Ambular:
I've got all the EP's, and frankly I wouldn't really want to have to do without any of them.  Each one added at least a few worthwhile features, whether it be new objects, clothes or hair, wallpaper or floors, new interactions, neighborhoods, build mode features, or something else.  And installing any of them at this late date, you get the benefits of all the patches and hack fixes that have been released, so you won't have to cope with many of the annoyances that early adopters did.  So despite the bugginess, I wouldn't rule out Pets if you actually, y'know, like pets.  XD

In terms of how much actual impact they have on play, though, I'd say OFB and Uni are the most dispensible for me (if I'm not mistaken, most basic interface features like the inventory, extra want slots and influence and so on, are incorporated into later EP's--am I wrong, guys?)  If you're not really interested in college or in running businesses, you can easily ignore the central theme of the entire EP.  Cars, pets and weather are all such basic parts of life that I'd be loathe to give any of them them up at this point, though.  And who wants their Sims to live dreary lives devoid of vampires?  XD

Something I don't think anybody has mentioned, but that deserves consideration if you like to build or download houses, is build mode features.  The last few EP's have added things like split-level foundations, half-height walls, rotational floor tiles, round roofs, mass demolition, and curved pool walls (I'm sorry, I can't remember offhand exactly which features come with which EP; hopefully someone else will.)  Not sure how much those are carried over from one EP to the next, either--anybody know?

Emma:
I love (some) of the new build mode features, and I still want my build mode stuffit pack!

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