SimPE and supernatural creatures

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J. M. Pescado:
It is not possible, in SimPE or otherwise, because sims cannot be supernatural until they are sims!

bowrain:
I think I found something (mind you this is coming from a noob's mouth lol), the "PersonData Flags 1" value is different from each creature, here's I put the list of the value in hexadecimal and decimal :

werewolf    0x20     32
vampire      0xc       12
zombie       0x1         1
servo         0x0         0
plantsim     0x100   256
alien          0x0          0
normal sim  0x0         0
BUT it also could be not it (which is more likely :)) because a normal sim, servo and alien have the same value... I'm very very sorry if it's totally wrong :-[

Gwill:
It's not possible to package a character intact with it's weirdness.  You coul package an empty lot containing the character, and do some major cleanup work with SimPE; removing all ties to other sims and deleting all memories of other sims.

Aliens are not special.  Aside from the skintone there is nothing that makes them different from other sims.  The game does not treat them any differently than other sims.

bowrain:
Actually I'm talking about my 2nd question about how to change certain sim to a creature...

But thanks for giving me the answer of my first question :D

Gwill:
If I remember correctly, Servos have a NPC-flag of some sort.

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