Not so random randomness
myskaal:
Long story short I'm spawning some dormies for my Uni and they're being spewed out almost all (definately +90%) are being generated with a dark skintone (my tones between 7-9) and blond hair. Since I haven't had a problem with townies being spawned with this much same-ness before, I'm thinking this is one of those incidents of stuckness the game sometimes gets... stuck... in.
Anyone found a trick or 3 that relieves these little sticky moments?
Gwill:
I always get black townies with red hair. And I'm using a very dark #4 skin replacement, and tend to download fairly light (carroty) red hairs. It looks awful.
Magicmoon:
Doesn't the lot debugger help with that? I'm drawing a blank at the moment, but the one that you run before Sims give birth. It generates a random number of Sims then disposes them. That should get you past your present stuck place.
myskaal:
I'll give the debugger a whirl. I did it the old fashioned way (loaded up CAS and hit the random button about a dozen times) and then went about building before moving my sims in.
I've gotten a few with red hair, too, but the game is definately loving the dark skin tones... and one particular custom dark skintone more than the rest even. One of those things you like to giggle at on the random sim, but when it's one right after the other, followed by the white guy with black dreads, and then back to the dark-skinned blondes... well. ::)
kuronue:
Clearly your randomizer has been playing a bit too much Forgotten Realms and has a real hankering to play a CG drow. If any of them turn up duel-wielding scimitars, I'd suggest a total reinstall and complete isolation from all things DnD
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