What do you build into your houses?
Hecubus:
My houses are inspired by innovative RL architecture, so they often have closets for aspiration items simply to keep the flow of the original. Garages, decks, pools, etc. are all dependent upon the design I'm recreating.
Other things I try to make sure every house has:
- a bathroom near the door for visitors (and locked doors for 'family' bathrooms..can't have visitors nosing in the medicine cabinets, after all!)
- multiple 'creativity' items...as a music room or an art studio
- the Lady Who Hates Critters (visitor controller); I like animals, just not in my game
- Romance and popularity Sims get indoor hot tubs..usually a plant-filled conservatory of some sort
- Sims that wind up in a science-related career get a laboratory
- if possible, one bathroom should be large enough for a sunken bath/hot tub...for a spa sort of feel
- a handful of controllers, which I keep in closets
Other than that, every house is different....and depend upon the overall design scheme, the personalities of the homeowners, and their interests.
Ambular:
Hmm, I actually don't have a whole lot in the way of "must have" spaces; it depends on what kind of family I'm planning to put in a given house. Though if I'm building from scratch, I do try to take into account the Awesome Building Specs.
But I do like to have lots of counter space in the kitchen and room for a hot tub in the master bathroom, and usually a backyard deck of some kind. And room enough for everybody to get around without bottlenecking--if I'm copying an actual house I tend to give it an extra square or two to allow for wider hallways and high-traffic areas, particularly if it's going to house more than one or two Sims. (These days I try to steer clear of large lots and houses as much as possible, though. Too much load time and lag with the big ones.) I'm fond of fences and rails, and since learning that modular stairs allow for more traffic than the one-piece type, I use them most of the time. If I do use the other kind, I'll usually place two side by side. Whether or not I put in a garage depends mostly on the size of the lot. I like basement apartments and underground garages--probably a spark of lingering glee from my Sims 1 days when you couldn't do those. XD Most of the time I put in at least one or two closets and stuff a buy-at-home clothing rack in each one.
I'm more of a stickler about decorating than building, though--I go for lots of solid, not-too-bright colors and wood. Wood paneling, wood doors and windows, wood furniture (preferably stained, not painted) with traditional/colonial/Victorian themes. Also a moderate amount of stone and brick. When I must go modern I lean toward glass and metal. Plastic is something of a rarity in my Sim houses.
Orikes:
I don't follow the Awesome Rules of Building strictly, so I often have open floor plans divided by half-walls or open archways.
Eitherway, one thing I try and put in every house is a first floor nursery. I hate toddlers complaining about not being able to get to people, so I keep their stuff on the first floor. There's also always a full bathroom on the first floor, with a tub. The tub serves as a bathing area for both the toddlers and the dogs. I usually keep the dining area separate from the kitchen, and they are both always separate from the living room. I usually keep a basement for career and aspiration rewards.
I try very hard to make my houses different from one another. I get annoyed when I find that they're all looking the same way. If I'm not careful, I start using the same tile and wallpaper for every single house.
As a side note, I've fallen in love with this site: http://www.architecturalhouseplans.com/ The floor plans are awesome inspirations to try and convert into something useable in the sims. I recently put together a 'cabin' that I'm pretty proud of.
Liss:
I always build a greenhouse now, and a fishing pond. I love the pets, and I use Bathroom Uses You, so I always end up with a bathtub either on the deck or somewhere against the house in the back yard so that the pets don't get tossed out of the bathroom. I went for a long time building closets, because I have that thing that someone made that looks like a pole for clothes, and it makes the homes look more realistic.
maxon:
Bloody hell - my what a lot of stuff you lot do. As I tell stories, the sims get the house appropriate to their stories. The only thing everybody gets is the Lot Debugger - oh and ceilings for the pictures. Romance sims are lucky if they get a double bed to start with never mind a bathroom to each bedroom.
Navigation
[0] Message Index
[#] Next page
[*] Previous page