EP5 seasonal trees spawning on built lots: unremovable by any means
Jfederated:
Thanks for that explanation, Havelock. And thanks Jsalemi - turns out it was indeed a recolor of one of my now marching J. Maples - they flashed blue for me when I sent a sim there from a lot that had flipped to Fall. It was perplexing as all I had was this:
http://i37.photobucket.com/albums/e73/Jfed/garden/gardenpark.jpg
Which didn't give me a whole lot to go on - the maples were formerly contained in the square shrubbery. ::)
Zazazu:
Quote from: Havelock on 2007 April 10, 20:42:24
Seasons Trees needs now 3 Meshes for the real Tree and the same amount for the Lod. (everytime the state of the Tree or Shrub changes the game switches the Meshes not the Texture)
Your Game could not find the Lodmeshes and Textures so you get the blue flashing ones.
It is possible to make the custom Trees and Shrubs working with seasons but expect really big Packages.
Edit: Forgot to add Shrubs have more than 3 meshes, because the need the overgrown state also. So they need nine.
Weird that that's only happening with trees on another lot (neighbor view). I have loads of custom trees and they appear fine on my lots, just no snow cover or leaves falling in the appropriate seasons. Randomness!
Edit: Yup, it was multiple instances of custom recolors of the nasty Japanese Autumn Maple that was causing those churro-shaped flashing blue objects in neighbor view. I've not seen any other custom trees or recolored Maxis trees do this, and I did test approximately 12 different trees in the same neighborhood during Fall, while the maples were flashing on another lot. Yet again, that maple is borked.
Havelock:
Quote from: Zazazu on 2007 April 10, 22:01:17
Weird that that's only happening with trees on another lot (neighbor view). I have loads of custom trees and they appear fine on my lots, just no snow cover or leaves falling in the appropriate seasons. Randomness!
Yes they appear fine on Lots because the Game only fails to switch them to the seasonal state. But Neighborhoodview acts different you got the blue flashing for missing lodtextures pre Seasons also.
Gwendolyne:
And that is how those maples look in my game:
Unnukable, untouchable.
MaximilianPS:
indeed i've the same problem, not so tragic like in the starting post.. btw
http://img161.imageshack.us/img161/3496/screenhunter1xy1.jpg
i've some trees in the middle of the road...
and i was looking for some tips to remove it
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