My Sims 2 Is broken..

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ElfPuddle:
Of course not! I'm surprised you didn't search for that info here. We've dissected this completely more than once.

Li'l Brudder:
I wanted to do it myself!

After all,

"I can make it on my own!"

;-)

sudaki:
Quote

Once I let one family live on their own when I went to bed (and had a good five-houry sleep) and only one teenage sim survived..
There are ways to improve their chances.  Certain hacks that take the edge off the stupidity, extra fridges so they don't run out of food, sprinklers over the stove, good house design.  Actually, I think there's a challenge based around this, isn't there?

Quote

The point I was trying to make was that if the Maxian creeps had worked on the AI a bit more, their free-willed lives would be longer and safer.
Yes, but if they just lived perfect lives doing all the right things all the time without you then they wouldn't be much of a game, would they? :P

Khan of Wyrms:
Obviously these people at MaxisEA have engineered the AI to do *exactly* as they intended, with more than a few glitches to be sure.  It is a game, obviously, and if the 'stupid' sims just did whatever made sense then they would need no input from us and the 'game' would be quite boring.  It seems obvious that the primary strategy of the game is to prevent the sims from doing 'stupid' stuff and make them do something more productive.  All of these 'annoyances' are what you are supposed to be trying to avoid by *playing* the game.

While I accept this as the reality of the Sims2 game, what really bugs me is the way they applied this same 'logic' to pets you cannot control directly.  You can keep stupid sims from bottlenecking at the computer and the bookcase, and you can make them eat before starving and so on, but how do you keep two dogs from always wanting to sleep in the same doggone bed, chew the same damn bone, or eat from the same farking bowl when there is another perfectly good bed/bone/bowl sitting right next to it?  There should at least be a praise for/scold for 'trying to use item already in use'.

Anyway, dealing with stupid sims *is* the game, as if dealing with supid people in reality isn't enough already.  I think it was Einstein who said that the way to understand infinity is to comprehend the extent of human stupidity.  I could be wrong, the actual quote eludes me.

Horanda:
Quote from: Li'l Brudder on 2007 April 09, 19:21:30

Lyke, ZOMG!  I HAET THT TWO!!  I DONT TINK u shld us hax cuz tey bork yer gam and most importantly dont use boolprop cuz it causes errors!  U SHLD MOVE OWNED LOTS INTO THE LOTBIN AND PLACE THEM IN A NEW NAYBERHIOOD!!!!!!1\

LOLz peece!


There is a serious grammatical error in this sentence. ::)
The use of the term 'borke' in the midst of the lazy language is a contradiction, because 'borke is a MATY term (I should know, I discovered it 8)), and MATY-ites do not use lazy language. >:(

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