Lady Bug / Plantsim questions

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TreyNutz:
Yesterday I was trying to play 2 sims on a lot living solely by the food they could produce on their own.  I wanted it to be somewhat challenging, but the plantsim transitions were interfering.  Plantsims are well and good, but too easy to play.  They don't eat and get the gold gardening badge immediately.  Luckily my 2 sims got the gold gardening badge before spraying was a problem, so that wasn't an issue.

Plantsim transitions have 2 other problems - one is aspiration wants and fears related to becoming one and curing one.  I was playing with one family sim and one knowledge sim and they were polar opposites on this issue.  The other problem is that even though plantsim-ism is easy to cure, a cured sim has maxed needs.  This was my biggest annoyance.  It's like a cheap ride on the energizer.  Not quite what I wanted for this lot.

I haven't found a hack to prevent plantsim-ism, which would make this all a moot concern.  So I started thinking about how to work around this issue, and I have 2 questions:

1. Lady Bug lofts - how many do you need for decent coverage to be effective?  I had 4 lofts covering 6 'plots' of soil, each 'plot' being 4x4 with a sprinkler in the middle.  I had the plots arranged one tile away from each other in a 3x2 layout.  Spraying was so frequent in the summer I had 5 plantsim transitions between both sims.  The lofts are fairly expensive, I'd hate to have to blanket the garden with them.  But maybe I'll just have to budget for the expense.  My sims cannot afford greenhouses yet (I want to build up to that).

2. I've read that the spay exposure is about 100 times to turn into a plantsim.  Is that over the sim's entire life?  Or is it a per season/per year count?  I was intending to play with aging off for a few 'years'.  If I got another sim couple through the first year with minimal spraying and no plantsim transition, would a plantsim-ism be more likely the second year?  In other words, does the spay count eventually wear off, or is it absolute and just keep adding up?  Anyone know?

Oh, and one more question:  do the different refrigerators have different finite capacities to stock produce?  I'm curious whether it pays to buy the most expensive one in this respect.  Probably not since food doesn't spoil in the inventory.

sara_dippity:
No chance of plant sims here.
By the way, when they can afford a greenhouse, I believe there is a hack in Pescado's seasons directory that prevents bugs in a greenhouse. Somewhere in the war room someone said that after a certain ammount of sprays (50? I'll dig it up) it was a 10% chance each spray. Don't know about the lofts all that much.

Edit ~ It is 15 sprays.

Lorelei:
A friendly note here: more than one person has complained about poor performance and game crapness when installing "too many" ladybird houses. Unfortunately, I don't have a magic number to share with you, as the ladybird house overpopulation saturation limit varies greatly based on lot size, your machine, the EPs/SPs you may have, number of Sims on lot, the colour of the shirt you have on that day, what you ate for breakfast yesterday, your RAM, the amount of other "busy" objects on the lot and pure sadorandomness.

In short, be frugal with the ladybird houses, and if you experience Technical Difficulties, reduce the # of houses on that lot.

jsalemi:
Different refrigerators do have different capacities; the cheapest holds only 200 units of food, the mid-range 300, and the top-of-the-line 500 or 600 units.

I think there's a fundamental flaw in your idea though.  I don't think that produce is edible on its own; if it's stocked in the fridge, it only serves to make regular food have higher food points. The fridge comes fully stocked when you buy it, but it will eventually run out of regular food if they don't buy groceries. Produce can be used to make juices, some of which fill hunger, but the produce has to be kept in the juicer or the sim's inventory -- once it's put in the fridge, it can't be used to make juice.

The only new Seasons food that's actually directly edible is fish, so your sims would have to have a pond on the lot and catch fish to stock in the fridge and keep it from running out of edible food.

Quote from: Lorelei on 2007 April 06, 17:48:51

A friendly note here: more than one person has complained about poor performance and game crapness when installing "too many" ladybird houses.


djssims has a hack that keeps the ladybug swarms to a reasonable size so they don't overwhelm your graphics performance.  It can be found on the same page as the link sara_dippity included in her post.

TreyNutz:
Awesome, I'm not familiar with that site, so didn't find it.  But it's bookmarked now.   :)  Searches here for 'plantsim' didn't bring up that post either.  That hack solves everything.

Thanks for the bughouse warning.  I have a pretty high end machine, but the game chugs on Vista.  XP performance is fine though.  With DJSims' hack I won't need that many.  I don't mind the spaying, just the plantsims.

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