The more I learn, the more I realize what a noob I am...

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Zazazu:
Quote from: kimmyfrmtx on 2007 April 06, 15:17:55

I used the blank templates but did not make townies. The neighborhood is pretty bare for awhile but that is ok for my purposes.

Before my adults reach elder I use the shrub to make them townies and this has worked out nicely so far.

Just my contribution and an idea someone else may be able to use.

Hmm. Generally I wouldn't like doing that, because it would just be like a really long way to make new townies. However, it's a good idea for excess children I have no intention of playing. I hate sticking them in a house and then seeing that plumbob there reminding me of their exile. Leaving them in the bin is too much like putting them in the naughty chair.

I went ahead and did a boolProp - create all townies on my new neighborhood. I like getting my family sims married off ASAP, especially since money is tight in the beginning. I kind of wish I'd used new default face templates (my game has been in a royal squinched-eye trend and I prefer anime ones). Maybe I'll restart...again! I'm already regretting using the default downtown instead of creating one with some of my own lot creations.

Sagana:
I used DAC with a custom template and it worked fine (probably before I heard that DAC was a Bad Ideatm) as I never had any intention of generating townies (which is where this causes the most trouble). There's probably some junk files in there, but my character count is so low I'm not seriously worried about it. If it breaks, I'll start over something else - I'm too distracted by shineys to care that much anyways. I use the blank templates for all the subhoods and for adding new EPs and love 'em - but I don't want all neighborhoods on the pleasantview or whatever template and the hood changing thing is waaaay too complicated for me.

dragoness:
Thanks again for all the info here!!

I've been reading tutorial threads and playing with all sorts of stuff. But even after reading the thread about the blank templates, I have one major question about them:

What ARE they? From reading I think they're blank templates of the existing neighborhoods - Pleasantview, Strangetown, and Veronaville, plus the pre-built sub-neighborhoods, so you can play the maxis-created stuff without having any premade townies or families. Is that right?

In that case, I think I'd rather have my own neighborhood anyway.


I have a set of lots I got from MTS2, which combines two things I adore - very small lots and an urban city theme. I even aquired a copy of SimCity 4 (arr!) so I could make my own map with the streets very close together, to reflect the small size of my new lots. (The widest point between streets is 4 squares... so it could take one 4x4 lot which would take up the whole space, or a 1x1 and a 3x1.) Soon I'll make a similar map for my own Downtown. I decided my shopping district would be more suburban, just in case I felt like playing a lot with a big backyard now and then.

I'm getting SimPE installed right now, so I can use the binning tool to make some of my custom hair not custom anymore so the hair color can be passed down genetically.

After that, I've got notownierespawn, nodormierespawn, nossrespawn, and noredundancy installed. I'll install nostrayrespawn after I let it spawn all the strays at creation. (Speaking of which... the only way to add to the stray pool is to have a pet on a playable lot and abuse them so they run away... is that correct?  ???)

Once I've created my neighborhood, I use CAS to make a bunch of townies, move them into a lot, and use the teleporter shrub to make them all into townies and downtownies. Then I go to the university, do some create-a-student there, and when I make them "townies" they'll become dormies 'cause they're YA, right?

Once I've done that, then I think I'm finished, and I can start building lots and families and etc and play!

Did I miss anything?  ;D

Shivani:
Quote from: MoonDragoness on 2007 April 06, 17:43:17

What ARE they? From reading I think they're blank templates of the existing neighborhoods - Pleasantview, Strangetown, and Veronaville, plus the pre-built sub-neighborhoods, so you can play the maxis-created stuff without having any premade townies or families. Is that right?

In that case, I think I'd rather have my own neighborhood anyway.

If you have empty templates and create a new neighborhood, you simply won't get saddled with all the Maxis garbage in the way of townies, downtownies, dormies, and residents of places like Bluewater.  The game will gen townies on its own (or you have to if you want them if you're using noregen mods).

However, I get the feeling that (with empty templates) should you rename/remove your existing game folder and let the game regen them (Pleasantview, etc.) then you'll get an empty PV, but normal Veronaville/Strangetown insofar as Maxis playables goes.

Quote from: MoonDragoness on 2007 April 06, 17:43:17

Once I've created my neighborhood, I use CAS to make a bunch of townies, move them into a lot, and use the teleporter shrub to make them all into townies and downtownies. Then I go to the university, do some create-a-student there, and when I make them "townies" they'll become dormies 'cause they're YA, right?

YA bodies removed as townies become dormies, yes.

jsalemi:
I believe there are also empty templates for Strangetown and Veronaville in the thread with the others.

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