Another Environment Question: Greenhouses

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kutto:
I can only hazard one guess: it all comes down to the fact that there is no carpet under the plants. when inside, lack of floor covering makes enviroment go down. When outside, you don't have to cover them. The greenhouse (I still don't know what parts of inside it takes and what of outisde) I guess wants the floor to be covered. Try placing them over tile with move_objects and see if the enviroment goes up.

Hecubus:
Good idea....will try carpeting later tonight.

Talk about sloppy programming. Sheesh.

notveryawesome:
How funny. I mentioned a similar observation in Gali's colour-experimentation thread, but in my case the flooring (or lack thereof) cannot be blamed. It is very strange how either adding or removing partitions to/from an area can really affect the environment score.

draranha:
I wonder if it could be the use of fertilizer on the garden? Well, you know... Stinky gardens... ;)

J. M. Pescado:
Partitions affect environment score by blotting out "negative" environment factors. In the greenhouse case, the reason this occurs is because the greenhouse is "indoors", and sims that are indoors do not like bare ground indoors. The garden plots can only be placed on "terrain", yet are "objects", resulting in bare ground indoors, albeit invisibly to the player. SIMS, however, perceive the bare ground indoors as an environment penalty.

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