Poll: How do you feel about accidental deaths in the Sims 2?

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floopyboo:
Quote from: skandelouslala on 2007 March 29, 10:16:38

I also turn off the picture in picture that shows special events.  Every once in a while I will stumble across an "accident" that happened to late for me to do anything.


How do you turn that sucker off? I've managed to find all the other annoyancy-type things like the cut scene thingy, but that one strangely eludes me. :D

Nepheris:
The only time when I had sims dying accidental deaths was when I just got the base game, to be honest, and didn't know about stoves bursting into flames and other fun goodness.

Nowadays I just don't get accidental deaths. I'm not particularly keen on having them, mind you, and if I do want to get rid of a sim I'll do it myself. (The old pool-without-a-ladder trick was a favourite until I got tired of ghosts leaving puddles all over the place, now I just use the Insimenator)
I really don't get how your game can still be a deadly hazard for sims after more than a week's worth of playing.

Dark Trepie:
I've had maybe one accidental death.  That was when I was playing with nouniprotect and my sim got scared three times in a row.

I had a pregnant sim die once.  But I'm saying that was a glitch as she just sorta keeled over for no reason (most of her motives were yellow at worst).  And when the reaper came in he jumped and disappeared.  All the husband found there was an urn stone when he finally made it there.

I had a vampire die when I sent her to uni.  She was the fourth one out of the taxi and died instantly when she aged transition.

Oh yeah, I had a nanny grab the cowplant cake once too.  But that's just a nanny being a nanny.  (ie.  Dumb)

Batelle:
I voted no change, although I wouldn't mind a slightly higher chance of bizarr-o death.  I very rarely have accidental deaths in my game, and I'm not always that careful when I play.  Most of the accidental deaths that I do have are visitors who get taken by a hungry cow plant in an unlocked enclosure.  I had a pregnant sim die after coming home from a community lot (this was before Nightlife) and her husband couldn't reach the Grim Reaper to plead.  All of those sims I was able to resurrect with the resident knowledge sim who gets major aspiration points for such endeavors, so it's not a big deal at all.  

Other than those and the inexplicable choking death, I can only kill sims with testingCheats or extreme  effort, and sometimes that doesn't even work.  It gets frustrating sometimes, especially when I play the Legacy Challenge and my house is packed with three generations of sims, some of which (elders) have served their purpose (elders) long ago (elders).  I would love for some of them to be vulnerable to a "wierd" death just to get them out of the way and to make my ghost collection less monochromatic.

Of course, I'm someone who loves the aliens, vampires, zombies, werewolves, plantsims, cowplants, death by falling satellite doofiness.  Even when I try to be serious with the game, something awesomely ridiculous happens and I realize that I have much more fun when I just embrace the fact that I'm basically playing with cartoon characters in a cartoon dream world.

J. M. Pescado:
Quote from: Trepie on 2007 March 29, 12:45:04

I had a vampire die when I sent her to uni.  She was the fourth one out of the taxi and died instantly when she aged transition.
That entire cutscene and transition thing is basically instantly lethal for vampires. Don't move them in that way, or if you do, quit-without-saving immediately and reload the lot to bypass the cutscene transition, and instead they'll just by standing by the curb already transitioned and you can have them run inside. Alternative safer methods include merging them into an existing dorm.

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