Replacing pre-SEASONS fridges

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blubug:
Is there an easy tutorial on how to make my old custom fridges adapt?
I can use the QA version, as I'm on the programme but I have no idea how to make objects and if it's just changing a number somewhere, I'll gladly do all my downloaded fridges myself. I don't upload lots so they won't get distributed :D

Ambular:
Quote from: J. M. Pescado on 2007 March 28, 07:35:43

There's no reason why they'd need an update SimPE to work with Seasons. Even Ye Olde SimPE dating from NL can read the files and blindrip the pie menu resources, and any Pets-era SimPE can read the menu. They're just making excuses to foot-drag.


Yeah, to the extent that I've been able to test it, the latest public release has no problems editing objects.  It only seems to choke when mucking around with certain aspects of neighborhood and character files, and the current QA version appears to handle those just fine.

angelyne:
Could you let us know how to do it Jordi.  I looked at the package file of an updated fridge and one that wasn't and tried to see if I could figure out the change to be made, but I just just too unawesome to do it :(

Inge:
Export the custom mesh and texture (the image not the resource) from the old custom fridge.
Make a new clone of a fridge from the Seasons objects.package
Import the custom mesh and default texture to the new fridge.

Give the new fridges the same GUIDs as the old ones, or the recolours won't work.

blubug:
Just that? I mean, even that is a lot for me, but I will give it a try.

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