The scarecrow
Ellatrue:
Quote from: amjoie on 2007 March 27, 17:43:41
I should probably clarify, since my post has obviously been misunderstood. :)
I wasn't saying that actually being twenty-something predisposes someone to the "death is a kick" perspective. No, not at all. I was saying that MaxisEA seems to have made the *generalization* that its target audience of twenty-something prefers to see lots of accidental death in the game -- ala the same generalization that twenty-somethings prefer to engage in shooters because they think death is a kick. It was a commentary on the game industry *generalizations,* and not on an age group. It's the whole "violence sells" mentality, when aimed at the youth market.
Oh. All right then.
I personally don't mind most accidental deaths, but it's obnoxious that they can be killed so many different ways by fire and electrocution. I mean, things that shouldn't normally kill someone in their right mind (ever heard of unplugging the computer? I've had the reaper come for a repairman too, so yeah, wtf?). And I would like the opportunity to place things like a bookshelf and an armchair by the fire.
Sagana:
Well that was fun. Entertained me all morning. 20-something hm? I feel like I just got carded at a bar. Quite the compliment, my gray-hair usually keeps that from happening much anymore.
LordHellscream:
Quote from: amjoie on 2007 March 27, 03:06:08
They must either be smoking something, or just be warped. I have seriously wondered about the creaters of the Sims 2. They call it a wacky sense of humor, etc. But I find nothing humorous about their purposeful creation of the impovershed, the mismatched, the colorless, and the truly ugly; all when they could have created sometihing elegant, colorful, and beautiful -- or at least something balanced somewhere between the two extremes.
I also don't appreciate their sadistic fetish about killing off my Sims. Especially killing them with things that should normally be wonderful parts of life, like sitting in front of a warm fire on a cold night, or gathering around a Christmas tree to celebrate. I customize and mod everything to bits -- all so I can play a decent game, pleasing to my eye, without burying most of my Sims before their very short lifespan has been fulfilled. If I wanted some adreniline pumping slaughter, I'd buy a shooter. I play the Sims to relax and enjoy myself.
Come to think of it, I remember being told in Sims 1 that the price of having eternal sims, was some chances of accidental death in the game. Well, now my Sims are NOT eternal, by purposeful design, and STILL MaxisEA adds *multiple* new ways for them to accidentally die with practically *every* expansion.
Think about it for a moment. If you have all the expansions up to and including Seasons, and you play without a protective mod in your game, what are the odds your Sim will never live long enough to become an elder?? He/she can die from kissing too long, sitting in a hot tub too long, eating spoiled food, sitting by the pool too long, running with a scissors, catching a random plague, getting hit by lightening, getting hit by hail, getting burned up while cooking or sitting in front of a fireplace, taking an elevator ride, getting burned up from being too close to a Christmas tree or outdoor Christmas ornament, running on the treadmill to long, getting hit by falling sky debris, fixing a broken appliance (even if the Sim is skilled to the max), flying a kite, drowning in the pool, or too much whoopee. And if he is sloppy, he can even die from a sudden attack of flies. In addition, female Sims can also die of pregnancy, even if their hunger never goes into the red. (I may be forgetting some other peril, there are so many.) And all that isn't even counting the chance to become the undead because of a wandering vampire autonomously biting him or her.
Trying to avoid death in this game is like constantly dodging a bullet, if you don't have protective mods. Ridiculous ....
Chill! that's why they give you the resurrection phone, its just added difficulty to the game, thats all
neriana:
About the 20-something comment: I've read lots of reviews of The Sims, and if EA/Maxis is going by reviewers, they could very well think that what people like most about the game is Sims dying for stupid, random, unrealistic reasons on a regular basis. My problem with the deaths isn't that they happen often in my game (they don't). It's that they're highly stupid. Causing a flaming inferno while cooking an omelet doesn't happen, and if someone does set something on fire accidentally, they don't stand there screaming about it waiting to burn to death. I caused a kitchen fire when I was about 10 and knew to get the baking soda, for crying out loud. I am also not terribly fond of the game designers' sense of "humor" in a lot of areas, because calling it sophomoric is an insult to sophomores.
This game is also a relaxation and "escape" for me. Especially in the building of houses that I can't currently afford, and the manipulation of my little people so that they enjoy their little lives. I am a (usually) benevolent goddess to my pixel people. Some of us are Utopian players, some of us aren't, and there's nothing wrong with either style.
Anyhow, I have nothing against giving my Sims a good scare now and then, and am going to buy them a scarecrow now. It's too bad it doesn't do something more interesting. Maybe it could be possessed around Harvest time or something.
Shivani:
It's a damn shame. I keep having visions of a vengeful Great Pumpkin stalking around the lot causing 'Death by Pumpkin Implosion' or something equally silly. Now that'd be animation... er, NPCification, actually. Right, whatever.
ETA: Ew, just had a transmogrification thought, where the GP makes a sim's head into an actual pumpkin, then practices a form of cannibalistic murder by making pumpkin pie.
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