Warmth Fix Mod
Morague:
Hi :)
I don;t know if this was mentioned anywhere else, but, I think it's a great solution to several problems i've been having.
In the past I've alwasy had my sims pain on the outside deck but with Seasons it's either too hot or too cold most of the time & I found I had to watch them closely (not to mention the lightening strikes). I was trying to think of a way to enclose the porch but still make it seem like a porch rather than a room. Last night it finally dawned on me - use the greenhouse walls, door & roof :) It works perfectly! The temp remains the same as if indoors but it's open & looks like an enclosed porch & it works on the foundation.
Then I thought - what about the hot tub? Ok, so I enclosed that too & it works great
The key to adding the greenhouse roof to the porch is to add it before you add any upper floor walls otherwise you can't place the roof. If the house already has an upper floor you need to delete the wall, place the greenhouse roof, then rebuild the upper walls.
Anyway, this is working perfectly & it looks pretty cool. i'm thinking of a conservatory next :) So basically if you want "indoor" spots outside, just enclose those areas with greenhouse parts.
Nec:
Actually, you can add the roof, there just can't be any windows there when you do, and you have to add the house roof afterwords if it is on the same floor.
Liss:
ok, makes more sense now. I thought the hack wasn't working because they were still getting totally red when they exercised for a few minutes. Good to know. I'll ignore the stupid thermometer now :p
Karen:
Quote from: J. M. Pescado on 2007 March 14, 23:37:55
Cold can never kill sims. There's no combustion effect for being cold, a sim that is cold will simply freeze and turn into a statue. This will not happen unless the temperature has become <= -70, as the cold capping prevents activities from dropping you below -85 otherwise. Sims have an elevated chance of contracting the plague if their immune systems are weakened by the cold, but unlike the original Maxis version, there is no spontangeous generation and the sim must actually be in the presence of someone who has the plague.
I had one of my playables die at Uni today as a direct result of freezing. He was frozen for long enough that when he finally un-froze, his hunger and energy were both almost all the way in the red. He was at gold asp level so I sent him to the energizer in the yard, in a last-ditch attempt to save his life. Unfortunately, he couldn't stay awake long enough to use the energizer, and he starved to death a few minutes later. So he died of starvation, but if he hadn't been frozen for such a long time, with his needs dropping all the while, he wouldn't have been close to death in the first place.
I do have the warmthfixes installed, but it didn't make any difference in this case.
I'm not sure I think this is a problem, by the way. I actually think it adds to the realism of the game, if there is a chance that Sims can actually die from freezing.
J. M. Pescado:
My evidence says there's an immediate motive hit applied for freezing, but no apparent decay while frozen.
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