Sims freezing in custom CAS
marvine:
Sure that was fun at first! But I need to take some CAS screenshots of some new outfits, and it's not really possible with a blue sim hugging himself, making faces and falling stiff every few minutes... Well at least they don't seem to die, they just do the same freezing routine over and over.
This happened after I edited my usual custom CAS in Seasons to fix arches that didn't cut off the wall anymore after installing Pets and Seasons (no idea which one causes the glitch). Ok, that one is a collection of VBTs (formerly lived in, not properly cleaned and all) so I tried editing a fresh CAS from the global lots folder - the same thing happens.
I used Numenor's base game starter to fix the lot in OFB, no freezing this way; but this doesn't solve the arches issue, they display ok in OFB, just not in my later install.
So editing the CAS in seasons adds a winter thing regardless of the game's current seasons (adding a roof and changing the arches for proper windows don't change a thing, which i didn't expect anyway), and obviously that's on purpose since there are specific CAS animations...
Oh and I didn't find anything that seems related in the files SimPE is currently able to read.
Use the default CAS for the time being?? Well I'd rather try in-game screenshots even if I suck at that :D
J. M. Pescado:
Custom CAS lots tend to have a lot of spawned controller that are not present in a "real" CAS lot. These extra controllers must be systematically removed to avoid unusual artifacts like walkbys, freezing, etc. This is usually accomplished by doing a Force Error On All on the lot, and then mashing delete a couple hundred times on anything that says "controller" or otherwise isn't a part of the lot, and resetting everything else.
marvine:
Thank you for the quick reply :)
I finally had a sim die or at last fall frozen and stay that way, and the game crash on exit. Not familiar with the lot debugger (merely used "force error" until now), I followed your explanations the best I could, but the only controller I found was the scenario controller - by that time the welcomers were all over the lot and the resulting file wasn't precisely clean...
I finally managed to fix my arches issue in OFB only, and the resulting CAS works fine for now. But custom CAS are going to be tricky it seems...
Thanks again!
Ambular:
Quote from: marvine on 2007 March 10, 17:54:32
Thank you for the quick reply :)
I finally had a sim die or at last fall frozen and stay that way, and the game crash on exit. Not familiar with the lot debugger (merely used "force error" until now), I followed your explanations the best I could, but the only controller I found was the scenario controller - by that time the welcomers were all over the lot and the resulting file wasn't precisely clean...
I finally managed to fix my arches issue in OFB only, and the resulting CAS works fine for now. But custom CAS are going to be tricky it seems...
Thanks again!
Something else to watch out for is random pets wandering through your CAS, trashing furniture and annoying the cameraman. XD I followed Pes's advice about the controllers and also fenced off my CAS lot completely, which has reduced the frequency of unwelcome "visitors," but it doesn't seem to have stopped them completely...
marvine:
Oopsie, forgot to fence the lot!! I guess strays wandering in CAS won't be fun for long either >_<
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