Accurate recipes of Juices and Juice bugs!
J. M. Pescado:
That sounds like a less-Awesome version of the Fruitbowl of Awesomeness, which you should be using instead, as it correctly remembers fruit quality.
sloppyhousewife:
Quote from: J. M. Pescado on 2007 July 18, 07:06:52
That sounds like a less-Awesome version of the Fruitbowl of Awesomeness, which you should be using instead, as it correctly remembers fruit quality.
Not quiet - the bench allows you to pack produce in crates and sell them in bulks of 12, but it offers no storing facility. I use both, the produce packing bench and the Fruitbowl of Awesomeness. I have to add, though, that I never harvest anything below mouthwatering quality (crap is being sold right away), so I've never experienced any problems.
ZiggyDoodle:
I found a Sim who had just graduated from Uni, no gardening badges, with some fruit in his inventory (from his dorm). Twelve tasty lemons, nine tasty oranges, and six tasty apples.
I had him crate the lemons, since you have to have at least a dozen to make up one crate. They turned into mouthwatering lemons after crating.
Uncrated the lemons back into his inventory. There was no indication as to quality.
Then I moved the lemons to the Fruitbowl of Awesomeness. Like the juicer, when the stock is checked it just says there were twelve lemons in that bowl.
But when the lemons were removed from the Fruitbowl and placed back into his inventory, they were labeled as mouthwatering lemons. Backwards compatibility?
So apparently the rise in quality from tasty to mouthwatering, when initially crated, does stick.
I guess that will let me increase the price when they get to market. Premium fruit calls for premium prices!
J. M. Pescado:
If you crate bad fruit, they will magically become good fruit when removed, because the Simswardrobe implementation of fruitstorage is of poor quality. They are non-AWesome. Once cheated up, they are indistinguishable from otherwise legitimate L3 fruit.
LadyArgonna:
The only way to have a decent garden without hitting maxmotives about once every five game seconds is to have no more than two of each tree and two plots for every item your gardening Sim can plant. And compost anything and everything that can't get up and walk away under its own steam. Trust me on this one - I've been playing the game for about a month now with all the EP's, and I played TS2 when it and Uni were out for over a year. (I love my new computer!)
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