Runaway Cat found by Social Bunny
sara_dippity:
Quote from: King Corky on 2007 March 07, 16:42:40
Edit: I got carried away in reminiscing that I didn't actually finish your post. The fact that the Social Bunny apparently put your cat in a hole and made it put the lotion in the basket sounds to me like you might be dealing with something more sinister than just stupid character randomization. I hope someone can get it worked out for you fast.
It rubs the lotion on its skin.
Li'l Brudder:
I think the cat is on the lot, which is resulting in need decay. Needs become static when pets run away.
The Social Bunny isn't allowed to appear on lots like a visitor, so instead of it "appearing" the cat is stuck lurking off-world. Force an error on it by using FFS Lot Debugger...Force Errors...On Off-World.
That might fix it, but don't take my word for it.
KellyQ:
Quote from: sara_dippity on 2007 March 08, 15:55:27
Quote from: King Corky on 2007 March 07, 16:42:40
Edit: I got carried away in reminiscing that I didn't actually finish your post. The fact that the Social Bunny apparently put your cat in a hole and made it put the lotion in the basket sounds to me like you might be dealing with something more sinister than just stupid character randomization. I hope someone can get it worked out for you fast.
It rubs the lotion on its skin.
Fava beans and a nice chianti anyone?
gjam:
Update:
1. I tried the Lot Debugger and the Retrieve Missing Sim option came up, but when I clicked it, it didn't do anything. I tried Christianluv's pet teleporter, but the cat didn't appear on the list of available pets.
2. Then I went to a different lot and used the pet teleporter to teleport it in there. They did the check collar and call owner routine. The owner came over to get it, but I think an interaction dropped out of queue due to a blocked path, and the owner started wandering around doing typical visiting sims kinds of stuff. I thought maybe I needed to say goodbye to the owner, but she left without taking the cat I tried to call her again, but the option wasn't available.
3. I went to a third house and teleported the cat in there, hoping they would be able to call her, but the option wasn't available there, either.
4. So I used the Move In option of the pet teleporter to move the cat into that house. That seemed to work OK, and it seems to be behaving normally there. Except...its icon still says Ran Away, even after three simdays.
Hmm, I forgot to go back to the original household and see if its icon was gone from there. Maybe I need to do that so everything can clear.
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