Can I fix this?

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Cyberdodo:
Yes, that's what you're looking for.

Scratch:
Object Data... Down left side "resource tree" find "Object Data" click on "Cauldron - Skilled", Click on "Raw Data" tab and under motives is where you change fun to hunger...

I'm just going to try and turn off the spam... if i'm understanding this right.... i choose "Behaviour Function" from the resource tree and then choose each interaction and change true target to "return true"

I opened up each accessory (Coke, chips, cookies, energy drink) and also made them usable by visitors and sorry... my mistake... I didn't change the hunger and energy on the motives tab.. I got comfuzzed.. i thought i did but changed my mind...

Quote from: magicmoon on 2007 March 11, 00:03:17

I bet you are updating the older machine, while I'm updating the Energy drink machine. I have a bunch of potions listed instead of espresso cups.  But I'm updating the package from the link you gave in the 1st post. I'm confused again.  I'm editing VM 07. The older version on this page is 6.06. Are you editing one of these?
I just downloaded the latest version again, VM 07, and that's what i'm working on... If you open one of the acc with simpe it shows they were cloned from esspresso cups...

Ok... I'm a little slow...

Magicmoon:
I noticed that there are 2 interactions for each item sold and one pertains to children and one pertains to adults/teens/elders. But the energy drink only has one interaction, pertaining to adults.

Did you click visitors on the ones that are related to children or just on the ones that pertain to adults, teens, and elders?

I'm not going to try to enable the energy drink for the children as I originally planned. I don't think there are commands that are related to children for it. If you think I'm wrong, let me know.

In the price area, there is a hexidecimal price that is 1250 dec. Sale price 05. What is sale price?

Scratch:
Quote from: magicmoon on 2007 March 11, 01:57:59

Did you click visitors on the ones that are related to children or just on the ones that pertain to adults, teens, and elders?

I clicked on visitors for all... children too

Quote from: magicmoon on 2007 March 11, 01:57:59

In the area where you changed hunger to 28, what does the 28 represent? The higher the number the more drawn they are to the object? Wanting to know for when I need to fix other objects in the future.

From what i understand.. those columns are for the satisfaction of the sim performing the action.. on the acc the action is clean-up.. on the 3rd column it's 000B which is neat sims and 0028 is how much satisfaction or want the sim has for that action   ??? (just a guess)... but like i said.. i made a mistake when i said i changed that because i didn't, but i'd like to know how that part works...

Quote from: magicmoon on 2007 March 11, 01:57:59

Attenuation Code: High=must be closer to object to interact with it or further from object?

I think the higher, the further away a sim can be to be drawn to it

Quote from: magicmoon on 2007 March 11, 01:57:59

In the price area, there is a hexidecimal price that is 1250 dec. Sale price 05. What is sale price?

When i was observing it yesterday... the drinks were 5 i think and the Bag of chips were 25... so maybe if the sale price was changed??

Magicmoon:
I found the correct help page finally, you were close about the columns. First column is min amt of advertising done to the Sim. Delta is how much more is added for certain types of Sims (neat, grouchy, etc). Type is to define which type of Sim is affected. The page lists those numbers.

"Attenuation reduces the attractiveness of an interaction over a distance.  The higher the attenuation the closer the Sim will have to be before he feels like using the object."

C:\Program Files\SimPE\Plugins\pjse.coder.plugin\PJSE_Help\PieMenus.htm

Quote

In the price area, there is a hexidecimal price that is 1250 dec. Sale price 05. What is sale price?

Quote

When i was observing it yesterday... the drinks were 5 i think and the Bag of chips were 25... so maybe if the sale price was changed??


Since these numbers were on the machine itself, I'm pretty sure the $1250 was the price of the machine. But if $5 is the price of drinks, then where would the chips price be? Maybe I'll not touch price for now and test to see if this is working so far.


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