Business and Seasons Help...
KatEnigma:
Quote from: miros on 2007 March 07, 13:02:03
If you "serve" the juice, can you sell the other 5 glasses?
No, I tried that.
Sagana:
JM, will you please please please <more begging, tries to think of something that would actually appeal to JM - I could maim a sim for you or something, but you can do that yourself... but I'll think of something...> please make allowing employees to tend and harvest a standalone as well? I'm doing orchards - like the kinds with hundreds of trees - and really need to be able to hire employees to tend and harvest or it'll never work, but macrostatics just isn't my thing. Is there some reason they have to be together?
witch:
So... no-one has sussed how to run a business selling vegies and fruit?
MyPrecious:
I have sussed out you can't sell the fruit trees? Odd, but hey this is the Sims, why would a garden centre want to sell fruit trees…or the other gardening stuff..grrr
J. M. Pescado:
Quote from: sagana on 2007 March 07, 14:47:51
JM, will you please please please <more begging, tries to think of something that would actually appeal to JM - I could maim a sim for you or something, but you can do that yourself... but I'll think of something...> please make allowing employees to tend and harvest a standalone as well?
Research is being conducted into how this can be done. No solution has presently been found, however, and so at present employees do not harvest. Tending is already implemented.
Quote from: sagana on 2007 March 07, 14:47:51
I'm doing orchards - like the kinds with hundreds of trees - and really need to be able to hire employees to tend and harvest or it'll never work, but macrostatics just isn't my thing. Is there some reason they have to be together?
...yeah, there's a very GOOD reason why they have to be together! Because firstly, all the code is actually performed by Macrotastics, sharing the same code that allows auto-tending without a business. Secondly, employees quickly refuse to work due to low motives without motive-maintenance, which the game is fundamentally incapable of doing, especially in the only-one-hour breaks you can give to employees (no way to tell them to just refresh themselves, or what they even want!) thus rendering employees completely useless. Since all the code handling motive maintenance is already part of Macrotastics, BRY thus hooks to it to tell employees what to do. Otherwise the code involved would have to be cloned and rewritten in an entirely new way, AND YOU WOULDN'T HAVE IT AT ALL RIGHT NOW. Now quit whining, before you lose your lips.
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