Seasons is crashing
Cons:
I looked at the free amount of ram in some of the crashes last year and there is no reason for an Access Violation with this amount of ram free:
Exception time: 11/15/2006, at 23:25:45.
Exception code: 0xC0000005 (-1073741819) ACCESS_VIOLATION.
Current thread ID: 3064 (0x00000bf8).
Version information:
Application/module path: C:\Program Files\EA GAMES\The Sims 2 Open For Business\TSBin\Sims2EP3.exe
Application/module version name: The Sims 2 EP3
Application/module version: 1.3.0.351
System version: Windows NT 5.1
System memory: 1024 Megabytes total, 356 Megabytes free.
Application/module configuration: ReleaseSRT
Exception time: 01/08/2007, at 21:45:28.
Exception code: 0xC0000005 (-1073741819) ACCESS_VIOLATION.
Current thread ID: 2120 (0x00000848).
Version information:
Application/module path: C:\Program Files\EA GAMES\The Sims 2 Open For Business\TSBin\Sims2EP3.exe
Application/module version name: The Sims 2 EP3
Application/module version: 1.3.0.351
System version: Windows NT 5.1
System memory: 1024 Megabytes total, 320 Megabytes free.
Application/module configuration: ReleaseSRT
However that being said, definitely a drop in free ram here. However never had a crash in Pets so don't know if the ram count was lower or not. Might be that damn antivirus which always is a resource hog and this one has no way to kill it completely. I may switch programs. But sitting here just running the net
system information shows the following. I don't have many programs to kill off because I don't load much stuff. I just don't have a lot of crap running like most people do other than XP's junk.
User Name HOME2\Connie
Time Zone Central Standard Time
Total Physical Memory 1,024.00 MB
Available Physical Memory 728.70 MB
Total Virtual Memory 2.00 GB
Available Virtual Memory 1.96 GB
Page File Space 2.40 GB
Page File C:\pagefile.sys
This being said it ran for 2 hours last night with the DL folder and hacks out playing Rosehill/dale vanilla state with no crash. Memory leak in the damn game? They had one in Sims1. Ususally hit after playing for a few hours.
Cons:
This old, but this was a problem in Diablo and seems Nivida drivers could be the problem.
http://www.opentechsupport.net/forums/showthread.php?t=1387
That being said I guess I'll try and update those and see if that stops it. That could be the drain on the resources.
Still snooping out blurbs on this.
Cons:
Here's more on "Access Violations:
2 - The game terminates suddenly
Access Violation
The processor was instructed to access a piece of information on a memory location that either does not exist, or that the current process has no access to (for example, because it belongs to a different process). It invariably means that there is a bug somewhere, because normally this should never happen. Accessing memory through an uninitialized pointer can cause this, or accessing memory through a pointer that has been released back to Windows previously. Now, the question that remains is whether this is caused by the game code (and thus is a bug in the game) or a driver. If problem is reproducible in the game (as in: load a save game, do the same steps over and over again, and each time it crashes at the same spot), then it's most likely a problem in the game, and should be reported in the appropriate bug forum.
Note again a driver reference. And we know Nvidia drivers and Sims2 have glitches.
jrd:
Nvidia drivers are the only things which ever make my XP crash these days. Then again I tend to use the leaked betas....
Cons:
Could very well be tham. I meant to give the link that I found that about Access Violations. It's a good read and pertains to most games.
http://forums.amd.com/lofiversion/index.php/t35679.html
Navigation
[0] Message Index
[#] Next page
[*] Previous page