Seasons: What mods are you already begging for?
sloppyhousewife:
I see - so what will reset the piano? Would be leaving and re-entering the lot enough?
MsBarrows:
Quote from: Assmitten on 2007 March 17, 20:49:48
No eat crap should work with a hack that would cause sims to put their half-a-plate of uneaten sparkly food back in the fridge.
Yeah, that'd be nice! And speaking of noeatcrap, I think it might need an update for Seasons - almost all my sims, regardless of neatness/slobbiness, are eating beyond when their bar is 100% full and then standing up and getting fat. This seems to happen only with the sparkly food, so I'm guessing totally at random that the extra food value of "fresh" meals is missing from the calculations about how much they can actually safely eat without exploding out of their clothes?
Theo:
Quote from: sloppyhousewife on 2007 March 20, 09:57:37
I see - so what will reset the piano? Would be leaving and re-entering the lot enough?
I think Shift-click + "Force Error" should suffice.
sloppyhousewife:
Quote from: MsBarrows on 2007 March 20, 10:34:56
I think it might need an update for Seasons - almost all my sims, regardless of neatness/slobbiness, are eating beyond when their bar is 100% full and then standing up and getting fat. This seems to happen only with the sparkly food, so I'm guessing totally at random that the extra food value of "fresh" meals is missing from the calculations about how much they can actually safely eat without exploding out of their clothes?
Isn't noeatcrap dependent on how active a sim is? I rarely play sims with less than 6 active points, and they all stop eating as soon as their hunger bar is full, no matter if sparkling food or not. I have noticed that lazy sims (say, 4 active points or less) have now a higher chance of overeating, though, even with non-sparkling food.
Quote from: Theo on 2007 March 20, 10:51:35
Quote from: sloppyhousewife on 2007 March 20, 09:57:37
I see - so what will reset the piano? Would be leaving and re-entering the lot enough?
I think Shift-click + "Force Error" should suffice.
Good idea - i'll try that :)
J. M. Pescado:
Quote from: sloppyhousewife on 2007 March 20, 10:57:39
Quote from: MsBarrows on 2007 March 20, 10:34:56
I think it might need an update for Seasons - almost all my sims, regardless of neatness/slobbiness, are eating beyond when their bar is 100% full and then standing up and getting fat. This seems to happen only with the sparkly food, so I'm guessing totally at random that the extra food value of "fresh" meals is missing from the calculations about how much they can actually safely eat without exploding out of their clothes?
Isn't noeatcrap dependent on how active a sim is? I rarely play sims with less than 6 active points, and they all stop eating as soon as their hunger bar is full, no matter if sparkling food or not. I have noticed that lazy sims (say, 4 active points or less) have now a higher chance of overeating, though, even with non-sparkling food.
That's right, active is the determining factor here, and it presently works fine in the most recent versions.
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