Deleting Recolours - They've all gone blue!

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blubug:
I have some stuff like that in my downloads folder (2 or 3), but in their own sub-folder. I just like them too much to get rid of them. Some I don't know if they're done on purpose, because they're german sites, and I can't understand german, like a larger replacement plant.
I often contact the site owners every couple of months, because at least one object I download is bound to override a maxis mesh.

maxon:
Quote from: blubug on 2007 February 26, 04:10:07

I have some stuff like that in my downloads folder (2 or 3), but in their own sub-folder. I just like them too much to get rid of them. Some I don't know if they're done on purpose, because they're german sites, and I can't understand german, like a larger replacement plant.
I often contact the site owners every couple of months, because at least one object I download is bound to override a maxis mesh.

Carrigon posted a short tutorial on how to change a GUID which I post here.  I hope she doesn't mind me doing that - she's usually very relaxed about sharing information.  I'll take it down if there's a problem.

How to Change a GUID by Carrigon
 
Getting asked this question alot, so here is a tiny tutorial.  It's easy.

Open the file with SimPe, click on Object Data on your left.  Look on your right and you should see your current GUID area.  Now, go to the top of SimPe and click on Tools, Object Tools, Hash Generator.   A tiny window will popup with it.  Click the last little circle on your right in that window, the one that says GUID.  See how the numbers just changed in that window?  The first block of eight is your new GUID.  Delete the current GUID, copy the new one in.  Click the little checkbox under it that says "update all MMATS", click update, then click commit above that.  Go to file save.  Recheck it and make sure it saved your new GUID.   

Sivany:
Thanks for your help with this everyone! Most of the blue things are gone now and I'm going to use the scanners from SimPE to try and sort everything else out.

Li'l Brudder:
Quote from: maxon on 2007 February 26, 03:16:27

That sounds like the object maker didn't change the GUID when they meshed the new object - bad practice.


I know.  T'was my own object that was almost released to the public until I caught that.

maxon:
Quote from: Lil Brudder on 2007 February 26, 17:49:20

I know.  T'was my own object that was almost released to the public until I caught that.

I think the operative word here is 'almost'.

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