Visitor in CAS!
Ambular:
I found this highly amusing and thought I'd share. Ever since I finished my custom CAS, I've been having random strays wander through and peek in from time to time, and earlier this evening this fellow stopped by:
Has anybody else seen this happen with a custom CAS? I wonder if it happens in the normal one when Pets is installed but you don't see them because there's no doors. :)
spookymuffin:
This has happened to me a few times, and only after I made my custom CAS screen.
The master wolf frequently walks through my CAS, and even tries to interact with my sims waiting to have their picture taken :o
SaraMK:
Yeah, something about custom CAS lots is screwed up. When building a custom CAS, you could add something that spawns an NPC, and then when you are using CAS that NPC will be there.
I consider this a VERY BAD THING. Think of what is happening to your neighborhood file if you create a sim, it interracts with the walk-by/visitor/NPC, and then you don't save the sim. Those relationships are two-way, you know.
Ambular:
Quote from: SaraMK on 2007 February 22, 22:21:08
Yeah, something about custom CAS lots is screwed up. When building a custom CAS, you could add something that spawns an NPC, and then when you are using CAS that NPC will be there.
I consider this a VERY BAD THING. Think of what is happening to your neighborhood file if you create a sim, it interracts with the walk-by/visitor/NPC, and then you don't save the sim. Those relationships are two-way, you know.
Yeah, I saw an NPC spawn when I was playing around with building mine. I don't see how it could damage a neighborhood, given that the CAS house isn't in any neighborhood and AFAIK suffers no ill effects if transplanted to someone else's game, and Sims being made in CAS don't appear to be able to interact with anything. I'm assuming the strays and NPC's are discarded after you exit CAS. Maybe someone more awesome can confirm or deny this?
SaraMK:
As soon as you start to create a sim, a character file gets created in your Characters folder. If you don't save, it vanishes. But, those CAS NPCs seem to be pulled from the actual pool of the neighborhood NPCs. So it stands to reason that if you create a sim, cause it to have a relationship with an NPC, don't save, then create another sim and do save, the relationship between the NPC and deleted sim might result in crap being left over in the NPC's file, which means also in the neighborhood file.
It all sounds iffy to me, so I'm not touching any custom CAS lots.
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