SC4 question

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Samethana:
I have a question for everyone that knows something of SC4. I just bought a copy of it because I wanted to make my own hood for all the Sims of PV,ST,VV and Bluewater Village. Now I was wondering if there's a way to place those terrains in SC4 and then combine them with a sort of ingame-feature?

maxon:
With SC4, the city terrains have to be part of a region and I'm not at all sure how that works.  You could try simply renaming a SC4 terrain from TS2 as a city name from one of your regions (smallest city size) and the substituting the file.  but I have no idea whether that would work.  I think the worst that would happen though is that you would get a black square in SC4 where the city terrain should be.

I made a custom region to make TS2 terrains.  You can delete it if it goes pear-shaped and make another.

jrd:
That would work.
Keep in mind terrains are flipped horizontally between TS2 and SC4, and diagonal roads, streets, and all the RH bridges do not work.

Mirelly:
It's not difficult to import new terrains into SC4 regions but edge reconciliation will murder the terrain or else, if no edge reconciliation is done the edges will murder the appearance of the region. As for game play cross-over features ... there aren't any. SC4 uses large amounts of recognisably TS1 characters and props (plus the Country Club is taken from the designs used in Sim Golf, a Firaxis product of Sid Meier, which was first released when Firaxis was under the EA umbrella.

Another entirely useless datum provided by me because tempus gravitas manus ... or some such nonsense.

J. M. Pescado:
SC4 is a TS1-era game, including the ability to import a basic TS1 sim as a resident to monitor your city. SC5 may do the same for TS2...maybe.

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