substituting default pets with my own creations
Arina:
I've only just backed up my main hood and my other is completely expendable so I'll try out what you did (not that I am awesome, of course... XD)
I play with the nostrayrespawn but that doesn't let me adopt via phone, so I'm taking it out anyway.
Your breeds are all adorable. I even like the dogs, and coming from me, who hates the sim dogs more than anything, that's probably saying something! :P It's funny - from your 'deer' and 'sheep' breeds I could tell you were a Petz player before I read the links at the top. I remember all the 'fish' and 'giraffes' I used to have in those games, I guess it reminded me of it.
amjoie:
Well, as long as it is expendable. :D
After you verify that it works without the respawn hack, try putting it back in and see if you can adopt something over the phone. I was able to do it both ways, with and without hack, using this method.
amjoie:
What is it with the edit feature no longer working. I hit the return key before I was actually done writing, and I went back to add the last little bit, but no go. I get a green bar across the top that says "loading" and then the edit window is available. The green bar stays, and the edit won't save. Wha??
Arina:
It doesn't work, but I doubt it is this - it's hanging up and eventually completely crashing just like it always had. It's most definitely not nostrayrespawn because I removed that, but I doubt it's this either. :S
Never mind - I forgot that simply thinking and typing that you will move a hack from your downloads folder doesn't make it happen. I'll go back in and try again :P
2nd edit: Ok, without the hack, it works. As in, phoning spawns animals - I'm assuming they must be yours (I think I'd need the siamese to tell) as everything else from the petbreeds folder is in documents\ea games\backup breeds. I'll have a look in CAS too :)
3rd edit: No breeds show up in CAS. I'll move them out of the folder and see if that works. This would explain the pets I generated all being rather homogyneous in appearance, as they weren't using breed coats or anything.
4th edit: After putting them in the main \petbreeds folder, they show up fine. They're even better looking in the game :) The breeds don't have names, but I can deal with that. Thanks again for making all of these!
amjoie:
ROTFL!
OK, it is obvious you have no problem with edits. ;D It looks like I have some settings sleuthing to do.
Yes, you have to put them into the root PetBreeds folder -- no nesting allowed, just like in the SavedSims folder. Sorry, I should have mentioned that.
Try adopting a few of the bland ones, and see if the game will spawn a few new ones from my actual breeds with the right coloring.
I'm curious, where are the names not showing up? In CAS? I named each breed in the folder, so I'm a bit surprised they don't have names in the game.
Thank you. I'm glad you like the pets. :)
Could you do me a favor. Could you start a new hood, and see if they spawn right in that? How many do you get? And are they varied, as far as lots of breeds? I can't test some things because I have the mod that removes the pets in the Programs folder, so my game only generates less than twenty pets even without the spawn mod and in a brand new hood.
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