Morality & The Sims

<< < (8/14) > >>

Piffle:
Quote from: Andygal on 2005 September 24, 21:47:55

I like my sims happily married with 1.5 kids and (since I got Nightlife) a car. I've only had straight couples, I don't have anything against homosexual people, in fact I am hugely in favour of gay/lesbian marriage, i just love the genetics/generations/child raising aspects of the game too much to have non-reproductive couples in my game.


This is why I use the Pregnancy-4-all mod from mts2.  I wanted my gay sims to be able to breed without having affairs (adoption is *not* an option until Maxis figures out how to make prettier randomly-generated Sims!), and this is the next best thing to artificial insemination.  It makes the game a bit less realistic, but then I don't know anyone who was kidnapped by aliens, bitten by vampires, or killed by falling space technology either.

AllenABQ:
I play many varied families -- gay, straight -- with bisexuals added into the mix.  Many couples have children, but some do not.  I have one extended gay family which using the same-sex pregnancy option I've stretched reality a bit and made them a multi-generations "legacy" family of sorts.  Generally pick one child to carry on the family and the others sort of mix and match according to their own interests.  Lots of straight families as well.

My sims on the whole tended to stay monogamous, too.  But now that Nightlife has come along the whole dating and relationship thing has changed and here I am in a neighborhood full of already paired up couples for the most part!

It's made me re-think my carefully laid plans.

I've got a male couple where one is bi (Logan) and he's ready to jump ship with the single girl who lives across the street (Rachel). They met in college. She's a romance sim, and he went from popularity to pleasure sim.  The chemistry between him and his boyfriend (Scott) is fine, but she outscores Scott by a huge amount on the LTR for Logan.

Then I've got this straight couple, Todd and Roxanna.  They just got married and she got pregnant before I installed Nightlife.  I thought of them as "made for each other", and they are just as sweet as anything with 100/100 relationship scores for each other. And they both come from long-run families in my game.  So then I install Nightlife, set their turn-ons and turn-offs to compliment each other... and they only have "weak" chemistry.  One lightning bolt.   ???  After she has her baby, I have them try for another.  Two attempts and not only no baby chime but their woo-hooing has no fireworks!  I then forced the pregnancy to happen with a cheat, and she gave birth to a baby boy.

One other gay couple (from the legacy family) also seemed to have a pretty happy marriage with one kid already.  Then while I'm playing a single gay male (Leo, a family sim) going out on the town for dating, he meets the half of the couple who's also a family sim (Charlie).  They have three lightning bolts, and after some mind interaction with each other Charlie keeps showing up at Leo's house and ringing the doorbell or calling and asking to go out.  Now I was very reluctant to indulge this and trying to figure out why would a married family sim behave this way?  So I kinda let things develop organically.  Leo got into a big altercation in front of his house with the local mean-guy sim who kicked over his trash can.  Afterward he called Charlie and they met at the 50's Diner.  They had a "Dream Date" and even though they went back to Leo's, Leo wouldn't have him come inside. They made out by the front door and Charlie went home.  Then Leo got roses from him... (sigh)

In all my families, I develop back-stories to fill in the "why" questions for things happening the way they do.

Logan is simply a flake. He's an broadway star actor, stunningly handsome, and a playboy.  He's already pissed off Scott with his shenanigans with Rachel, and Rachel is just aching to put a Logan-notch on her bedpost.  It remains yet to be seen if Logan and Rachel just have a fling or stay together, but Scott (a really sweet guy in many respects) is just going to have to join the single crowd again.

Todd and Roxanna are going to find that the initial pizzazz they thought they had is just not deep enough.  They'll likely carry on for awhile but I think times ahead are going to be rough for them.  Sometimes the best laid plans just don't work out, just like in real life.

Charlie and his husband Brandon are an interesting case.  They only have medium chemistry.  Brandon is kind of a odd guy, but likable.  I can only interperet Charlie's affair as a deep-seated dissatisfaction with Brandon despite the fact that they have *another* kid on the way.  I feel fairly certain they will break up and Charlie will gravitate to Leo.  Who gets the kids will be interesting. One of the kids will be next in line to carry on my legacy gay-family's next generation.  Brandon, I'm thinking, would be the perfect candidate to let this experience nurse his bitterness and raise a cowplant since I haven't had one in my game yet.  I'm not going to let it eat Charlie or Leo, but I keep thinking Brandon might turn psychotic and feed some townie dates to it.  He really doesn't have chemistry so far with anyone except Charlie for some reason.

sanmonroe:
Well since others are explaining.

My base neighboorhoods always begin with a few lots of homeless people in the outskirts. I make them all random and then boolprop to lower thier social and hygene to the bottom. Then I never load them up again. That way you have lots of very friendly very smelly poor people bothering you every time you go to a comm lot. Since theya re far away from the main area they rarely show up near houses.

Then I add the whore house, meat market, and breeding stock. These lots contain high class whores (all romance), low class whores in peep show style rooms, and a pimp who breeds and raises family sims for sale and breeding.

To round out my background sims I add a few lots of trailer parks with 8 sims each.

So I now have at least 20 or so romance sims wandering around, lots of stinky people, and random trash.

From there I add what I will play.

My current town has-

The showcase family of the town, who are part of the "cuckold/blackwidow challenge" that I never bothered writing up since it would have probbably gotten me banned from the BBS for being damn funny, and naughty.

A pedophile priest who lives with his young "ward".

A urine soaked maniac.

"Joe Morality" a Morman

A youth shelter

Paul Shaeffer and David Letterman as a gay couple.

A very butch/femme stereotype lesbian family

A complete slut who is now at over 50 woo hoos, with a painting of every person she has woo hooed.

The very first family I made, with the wife who is sleeping with 3 women in town, the asshole husband who claims to be an artist but just paints pictures of his affair's asses in panties, and his creepy brother.

The girlfriend of the previous brother accross the street, and then her related family throughout the town.

Her triplet slut sororitute sisters at Uni.

An artist family who breed nonstop and maintain plat levels through selling paintings and constant use of drugs (well the energizer, but we know what that is). 4 kids so far and the only time they have slept was after woo hoo for makeing babies. They have eaten a birthday cake but thats all.

Buffallo Bill from Silence of the Lambs (he helped destroy my original hood by making the char file GROW, poor dead townies)

a 2 lot Juvenile detention center.

A fat geeky guy in a teenage mutant ninja turtles shirt who married an insane japanese girl, then they made a baby. Her family is spread through the town too.

3 Sims wearing Star Trek uniforms. 2 are fat geeky males with romance aspiration, the third is the unexplainably hot female roomate who has fat as a turn off and is a knowl.

The characters from the BBC series "Bottom" and "Gimmie Gimmie Gimmie", and Papa Lazarouz from League of Gentleman (you're MY WIFE NOW!!!)

A goth asshole who is now a vampire.

The tinkle family from Wigu. I will soon add J.Ro, WeedmasterP and baby. Maybe the poopmeister etc too.

Thats all off the top of my head. I recently had to remake it since I had a fireball of death. So they are all meeting each other again, but I saved the best lots.

Oddysey:
Sanmonroe . . . that is absolutely hilarious. I may have to try something like that.

I have about 20 neighborhoods, most of which have maybe 2 sims. So morality doesn't come up that often.

I do have a couple that I've actually played for an extended period of time. One, Ariya, is a semi-utopian "ah-hah! We never sleep! Ever! AH HAHAHAHAH!!! More caffeine!" pre-Nightlife neighborhood, because I nuked it when I started it, so it has no Townies and I want to keep it that way. The first game-born sims are starting to have kids themselves now. That one doesn't have any romance sims, and at least for now no messyness or infidelities. I really need to play a neighborhood that actually has romance sims and whatnot.

AllenABQ:

sanmonroe...

Thanks (hic!) for that. You had me laughing so hard that I got the hiccups!

 :D
(hic!)

Navigation

[0] Message Index

[#] Next page

[*] Previous page