Hack Request - Uni Pledge Tracker

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Hegelian:
Does there exist somewhere (other than pen and paper), or would it be difficult to make, a means of keeping track (or finding) Uni students who are pledges or non-resident members of a greek house? Perhaps something that could be added to the phone controller ("call pledges"; "call greek house members") or Jeff's college adjuster, or maybe some decorative object like a painting or statue? Is this information stashed in the lot file somewhere, findable with SimPE??

I have a greek house I'm playing in parallel with some other lots, and I tend to not play at all for extended periods of time, so now I have no idea which student friends of the residents have pledged or are non-resident members.  :P

Thanks!

J. M. Pescado:
Well, under normal circumstances, pledges will never join unless you lock them on the lot. I generally lock them in the bathroom until they join, which simplifies that a lot. I just don't pledge enough sims and they don't stick around long enough to make it hard to track, though. I mean, you surely have, what, no more than 5 or 6 sims of college age at a given time on average?

Orikes:
Quote from: J. M. Pescado on 2007 February 15, 08:49:24

Well, under normal circumstances, pledges will never join unless you lock them on the lot. I generally lock them in the bathroom until they join, which simplifies that a lot.


I've generally found that two visits is enough to get someone to pledge. Usuallly I have them writing a paper for someone, or they're obsessed with a bubble blower, but I've never found it that difficult to get sims to pledge a greek house.

Hegelian:
Quote from: J. M. Pescado on 2007 February 15, 08:49:24

I mean, you surely have, what, no more than 5 or 6 sims of college age at a given time on average?

I'm not sure what you're getting at here. I'm rather half-heartedly doing a legacy-type thing (mostly because I've never done one), and so I expect several generations of the founder's family to pass through this greek house. The house currently has seven members and six pledges, but there are only four residents. I like to have several playables on a Uni lot, otherwise it gets pretty dull, and multiple residents helps keep the coffers full.

As I play the house over time, some sims will graduate and others will move in, so it's nice to have a pool of members and pledges from which to "restock." Popularity sims often spin the want to ask someone to pledge, and of course pledges allow for free house cleaning and gardening.

Since I tend to play in fits and starts, I now know the identity of only one of the six pledges, and none of the four non-resident members. A tool that allowed me to track these sims would be useful. In the future I will try to remember to keep their names in the Storytelling "book," but I'm likely to forget as that's a place I rarely go.   ;D

J. M. Pescado:
Quote from: Hegelian on 2007 February 15, 10:57:02

I'm not sure what you're getting at here. I'm rather half-heartedly doing a legacy-type thing (mostly because I've never done one), and so I expect several generations of the founder's family to pass through this greek house. The house currently has seven members and six pledges, but there are only four residents. I like to have several playables on a Uni lot, otherwise it gets pretty dull, and multiple residents helps keep the coffers full.
Same. My point is that normally, you KNOW who's there because there's not that many sims in college at any given time before they graduate and never return.

Quote from: Hegelian on 2007 February 15, 10:57:02

As I play the house over time, some sims will graduate and others will move in, so it's nice to have a pool of members and pledges from which to "restock." Popularity sims often spin the want to ask someone to pledge, and of course pledges allow for free house cleaning and gardening.
I actually rarely, if ever, see this want. Free house cleaning and gardening is nice, but a fine example of getting what you pay for. The time it takes to chase down, interrupt, and then go through the influence animations is often longer than if you had simply done it yourself! And often they don't even *DO* what you tell them to, like when you tell them to repair something and they don't. Like the saying goes, there are three ways to get something done: Do it yourself, pay someone to do it for you, or forbid your children to do it.

Quote from: Hegelian on 2007 February 15, 10:57:02

Since I tend to play in fits and starts, I now know the identity of only one of the six pledges, and none of the four non-resident members. A tool that allowed me to track these sims would be useful. In the future I will try to remember to keep their names in the Storytelling "book," but I'm likely to forget as that's a place I rarely go.   ;D

...honestly, how many sims do you really have to choose from, anyway?

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