What's Blocking Their Path?
J. M. Pescado:
No, leave it there. I'll keep looking. We need it as the test case. In the meantime, force something to error and send me the log.
Ancient Sim:
What do you want me to force? I can try the fridge and the counter if you like? Not sure if you can force an error on a floor tile (and anyway, I've changed them twice since it started, ditto the fridge come to that). Haven't changed the counters, though. Also, where do we post error logs, or do we email them to you?
J. M. Pescado:
You just post 'em right here. And you can force anything to error, it's not important. When I say "force something to error", as opposed to "force a specific thing to error", it means just FORCE AN ERROR SOMEWHERE ON THE LOT.
Ten Tigers:
I don't know about a stuck kicky-bag "ball object", but I do know that sims seem obsessed with playing kicky-bag behind the service counter in kitchens, perhaps because it's the most obnoxious place with lots of traffic to block. My sims would constantly complain and display the blocked-path icon shown in your screenshot, and not because their "bag" was stuck in anything, but rather because they had stupidly chosen a spot to play which was occupied by furniture or other structural elements, and so immediately began complaining.
Twojeffs has posted a "No Kickybag Indoors" hack which seems to work well enough to keep them from playing in the house, and I haven't noticed many sims complaining about routing since I installed it. I'd rather see it in the form of a sign object you can hang in high-traffic rooms which do not benefit from poorly planned games of kickybag, but it works perfectly well as it is. It's over on VS if you want to check it out.
Ten Tigers
Ancient Sim:
I've managed to get a picture showing the strange lines that they are getting either prior to the footstep things or instead of them. I did take two, one of the dorm cook and one of a YA, to show the different positions they were standing in, but the game saved one over the other. The one here is of the YA's reaction when I told him to check the contents of the fridge. The dorm cook was standing to the left of where he was standing, perhaps slightly further forward, trying to put a plate of food in the empty space you can see (that counter is the offending one). I watched carefully and the offending area seems to be in front of the counter rather than the fridge (or maybe somewhere in between, because there doesn't seem to be a full two tiles between them anyway). The dorm cook will put meals on the end space, then walk to the left past the fridge and back to the right, avoiding the space in front of the counter. The weirdest part is that when I stand them there, they don't bat an eyelid. They just won't go there on their own.
Photo: http://img.photobucket.com/albums/v734/jools1953/William.jpg
As for the error log, I can't post it because it makes the post exceed 20,000 characters (not surprised, it's VERY long, but I don't know what are the relevant bits and what aren't). I did notice one odd thing in it, although I doubt it's connected. It shows my "Starting Neighbourhood" as Pleasantview but I haven't played in there for about 2 weeks. The neighbourhood the problem is in is Strangetown. Let me know what you want me to do about the error log. I can look for specific things in it or whatever if that might help.
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