Fire Mod v2

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Nauthiz:
Downloaded. I will test it tomorrow. But I have a question about the old firemod - I've noticed that it prevented Sims from rescuing babies and toddlers. Was it a bug or a feature, since babies' furniture is fireproof anyway?

To my big surprise, I had one toddler die in fire (he slept on Atavera's blanket beside a fireplace.) It made a really interesting story, so later I tried to reproduce that situation, but it never happened again. Was it a pure coincidence?

RainbowTigress:
I have never been able to burn toddlers.  I tried once, I had a no social workers patch, but although their motives all dropped into the red, they wouldn't die.  They weren't in a crib, just on the floor.  I didn't have the blanket then.  It was my understanding that it wasn't the furniture that was fireproof, it was the babies/toddlers themselves, although the crib and changing table weren't destroyed either.

J. M. Pescado:
Quote from: Nauthiz on 2007 February 10, 14:24:52

Downloaded. I will test it tomorrow. But I have a question about the old firemod - I've noticed that it prevented Sims from rescuing babies and toddlers. Was it a bug or a feature, since babies' furniture is fireproof anyway?
Toddler rescue is intentionally disabled due to the fact that it will typically kill everyone on the lot except the toddler, who is fireproof. Since the even the Sims mythology (See "Gray Lady" statue) acknowledges this, it logically follows that sims should cease doing this suicidal behavior.

Quote from: Nauthiz on 2007 February 10, 14:24:52

To my big surprise, I had one toddler die in fire (he slept on Atavera's blanket beside a fireplace.) It made a really interesting story, so later I tried to reproduce that situation, but it never happened again. Was it a pure coincidence?
Freak accident, yes.

Nauthiz:
Quote from: J. M. Pescado on 2007 February 10, 23:33:00

Toddler rescue is intentionally disabled due to the fact that it will typically kill everyone on the lot except the toddler, who is fireproof.
Logical, but, ah, it was so cute interaction. I miss it a bit.

About being fireproof: why? Toddlers obviously can die, they just lack the occasion. Same about pets. I would be happy knowing there's a danger for them. Yes, I'm evil and I like interesting stories.  :P

Hmm, are womrats' cages fireproof? *goes testing*  ;D

Weaver:
Running OFB with NL, I get an error relating to "Bad gosub tree number" whenever a fire is present and a sim begins to react (interaction - panic).
Previous older version had no problems, only the latest from 8th February from the OFB DC. I can dig out an error log if you need it.

[Edit] Log attached.

[attachment deleted by admin]

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