FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION

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J. M. Pescado:
Why can't you enter the lot?

Zazazu:
You might be best using a summoner to move the YA into another lot. Then save, then see if the lot is now playable. It might be. I've not had that particular cocktail before. Lot stuck in buy/build with a playable present, yes.

J. M. Pescado:
If a sim does not show up on the Resurrectonomicon at all, it means his character file data has been irreversibly destroyed due to tombstone loss. To prevent unwanted file-shredding, you should have installed nounlinkondelete in advance.

Jelenedra:
JM, is it possible to make the Lot Debugger MOAR decorative? I never have a place for it in lots that have no foundations.

GayJohnScarritt:
   Pescado, back in March of 2006, you posted a reply to someone about adding a 'Remove $Subject' from sims memories.  At that point you replied you'd think about it.  So?
   Reason i'm asking, is somehow, my game on rare occasions seems to corrupt the data of new-born babies when i either 'Save' during play or exit/save to NH.  This is still a fairly new NH, 3 playable houses and one particular family has lost new babies twice.  Their first and fifth baby.  #'s 2, 3 and 4th spawn all grew up fine and dandy, even with the saving/exiting part during infant stage. 
   I've gone thru and run Scan/Fix Disk after each occurance, so at least the offending Blank Icon's no longer show up and cause errors, but those memories of 'Had Baby/$Subject' are still there.  Using the 'Clear Trash'/''Clear Gossip' doesn't effect them.
   I have an aversion to using SimPE, so that is not an option.

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