FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION
Emma:
Quote from: J. M. Pescado on 2007 August 30, 01:20:21
Try disintegrating the NPC schedulers? There's an option for nuking them in the Lot Debugger. If this doesn't work, don't save, and give me an error log of anything after the attempt.
Okay, I will do. I am moving them to a new lot before the adoption drop-off as they need a bigger house, so no other NPC's will be scheduled to arrive at that time anyway.
ZephyrZodiac:
The nanny has definitely met her match in that option! ;D
flowerchile:
*flowerchile waves to the much missed ZZ ;D
J. M. Pescado:
Quote from: Emma on 2007 August 30, 07:13:59
Okay, I will do. I am moving them to a new lot before the adoption drop-off as they need a bigger house, so no other NPC's will be scheduled to arrive at that time anyway.
This would defeat the point: If you evict them, the adoption dropoff will definitely be cancelled, as far as I know.
Emma:
Quote from: J. M. Pescado on 2007 August 30, 09:36:42
Quote from: Emma on 2007 August 30, 07:13:59
Okay, I will do. I am moving them to a new lot before the adoption drop-off as they need a bigger house, so no other NPC's will be scheduled to arrive at that time anyway.
This would defeat the point: If you evict them, the adoption dropoff will definitely be cancelled, as far as I know.
Oh-well that is useful to know.
Anyhow, before I moved them out I popped back in their lot, grabbed the debugger out of inventory and cancelled the sim schedulers. That worked anyway. No adoption dropoff. So at least you know that works as intended anyway. Yay.
All Pescados Suck.
Navigation
[0] Message Index
[#] Next page
[*] Previous page