FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION

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J. M. Pescado:
Quote from: dizzy on 2007 August 22, 07:57:24

If you change a sim to Gemini, they will be a Gemini as far as attraction goes. I don't think the personality matters much for attraction.

He will function as a Gemini astrologically, but personality plays a minor role as well.

ZephyrZodiac:
Hi all!  I finally decided to post here again, and I admit it was totally out of self-interest!

I have firstly one little gripe about the debugger - I LIKE that my sims know they've moved in!  But if I use the Clear Trash option, which is basically extremely useful, then this memory goes down the plughole with the rest of the unwanted garbage.  Pity.

Secondly, I have a request.  In my game, I notice that some families, when I load them, lag from the word go.  I check in SimPE, and they have token - sim - loaded in their memories.  I remove these tokens, and sometimes the problem is solved.  However, the family I am currently playing seems to get this problem every single time I go into their lot.  Some families/sims never get it, it's less common at Uni, but some get it all the time, and it's worse than furiosity or attraction for making the game lag.  Could this totally useless token be included in the trash?  (I say useless, because I assume that since not all sims get this token, there can't be any use for it!  At first I thought maybe it had something to do with when they return from work or school, but then I noticed that sims who never leave the lot sometimes get it too.  It's not a hack that causes it, because (a) it's appeared in a vanilla game and (b) if it were a hack, then none of my sims would be immune!)

JM, is there some way that this can be cleaned up?  I would be extremely grateful.

J. M. Pescado:
Quote from: ZephyrZodiac on 2007 August 29, 13:48:46

Hi all!  I finally decided to post here again, and I admit it was totally out of self-interest!
Oh, yes, I seem to remember you flouncing off over something. Going to reclaim your top-poster spot? It shouldn't be too hard, the only one who passed you has failed us. Perhaps the ZZ slot will get named after you after all.

Quote from: ZephyrZodiac on 2007 August 29, 13:48:46

I have firstly one little gripe about the debugger - I LIKE that my sims know they've moved in!  But if I use the Clear Trash option, which is basically extremely useful, then this memory goes down the plughole with the rest of the unwanted garbage.  Pity.

The "Move In" message is regarded as trash because many lot-related issues are fixed by move in/moveout, which generates this trash memory. It is not presently possible to distinguish the two.

Quote from: ZephyrZodiac on 2007 August 29, 13:48:46

Secondly, I have a request.  In my game, I notice that some families, when I load them, lag from the word go.  I check in SimPE, and they have token - sim - loaded in their memories.  I remove these tokens, and sometimes the problem is solved.
Token - Sim - Loaded is harmless, and possibly does something important. It is not responsible for the problem.

Quote from: ZephyrZodiac on 2007 August 29, 13:48:46

However, the family I am currently playing seems to get this problem every single time I go into their lot.  Some families/sims never get it, it's less common at Uni, but some get it all the time, and it's worse than furiosity or attraction for making the game lag.  Could this totally useless token be included in the trash?  (I say useless, because I assume that since not all sims get this token, there can't be any use for it!  At first I thought maybe it had something to do with when they return from work or school, but then I noticed that sims who never leave the lot sometimes get it too.  It's not a hack that causes it, because (a) it's appeared in a vanilla game and (b) if it were a hack, then none of my sims would be immune!)
Lots of things can cause "lag". Can you be more specific as to what, and when, exactly, this "lag" occurs? For instance, clicking on any lot with a pet appears to cause a brief lag, with more pets causing more lag, because pet thumbnails appear not to be cached. Also, lot objects can produce lag, notorious offenders being sprinklers, fires, fire extinguishers, lady bug houses, infested seasons plants, and fightballs.

ZephyrZodiac:
Well, this present lot has no pets apart from a guinea pig.  The family is as follows: fortune sim & knowledge sim couple, family sim sibling of fortune sim, family sim and child both children of the couple, all created in CAS.

I moved them in, and they were ok until the visitors arrived, but mostly this was caused by attraction reactions which were easily removed with the debugger.  I turned weather off, so the lag isn't caused by weather, also banned strays (even though there aren't any as I'm using Jordi's cleaned-up template) and all other critters apart from dogs and cats.  Townies are allowed since they are custom townies created after I deleted all characters and then cleaned up the mess in SimPE.) 

I closed the game as it was getting late and checked their files for inconsistencies etc., and at this point there was no token sim loaded for any of them.  Then, when I loaded my game again, they were almost unplayable.  I closed and checked their files, and the token sim loaded was the only thing that had appeared, they had no attraction markers left at all - sometimes some do get left, presumably because they have been fixed and are working properly.  So, since this is not something I only noticed today, but something I have noticed and checked on over a long time now, I have to say I really think there is something corrupt in token sim loaded.  I never get this lag problem on a lot where sims don't have it, only on lots where they do.  If I leave the tokens in and go back into the game and reload the lot, the problem is still there, but if I remove the tokens and the game doesn't generate new ones (which frequently it doesn't, it appears to be quite arbitrary) then the game plays perfectly.  I have 2 gigs of RAM and an adequate, though not top of the range NVIDIA graphics card. 

Anyhow, I have since tried twice to play this family, and the same thing happens each time.  I've never before had it recur so often, and as I said, it's very rare for it to happen when I'm playing sims at college, and some families (or maybe it's the lots themselves) never seem to get the problem.  My hacks are mostly yours, but I've checked for compatibility and the only two problems that the HCDU throws up are the ones that are known about by you and TJ and compensated for, anything else that showed I erred on the side of caution and removed one of the conflicting hacks.  But, since this has happened in a vanilla game without any hacks at all, I can't see that this is the cause.  This is a new install as I had to reinstall Windows and of course everything else, and it's just the same problem as I was having before. 

Interestingly, what you said about pets on lots, I had one lot where I moved in a sim with 4 dogs and 2 cats (I needed some pets for the adoption pool) and there were no problems at all while the pets were all on the lot.  I only put them up for adoption once they had learned something, so that they wouldn't all cost the same, so they were there for several sim days.  But pets don't normally seem to get the token sim loaded, just as it's rare for them to meet themselves when you install a new EP or patch (I get really fed up with clearing this kind of useless junk out with SimPE!)

JM, could you try giving a sim the token sim loaded and playing him/her and seeing whether you get the same problem as I get?  If you don't, then I guess I'll have to look for something else, but I just can't see where to begin!

J. M. Pescado:
Inspecting my game files, I find many sims, including pets, with the sim-loaded token, none of which exhibit any problems. And again, you have failed to define what "unplayable" is. Describe the symptoms in EXACT detail. WHAT is the lag like? Does it affect the game, your mouse cursor, your ability to ALT-TAB, what? Merely telling me "there is lag", without saying WHEN the lag appears, whether it affects your ability to pause the game, enter build/buy, ALT-TAB, etc, tells me nothing.

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