FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION
Avalikia:
I personally would like the debugger to blend in better. They look horrible sitting out there in the yards of the peasants in my medieval neighborhood who, like good peasants everywhere, can't afford a basement or a wide enough house to have attic space. (Heck, some of them don't even have enough walls to make any roofed area.) Then again, it's better than the bright green hourglass.
Magicmoon:
Something new showed up on the debugger last night, under the nuke> area, I think. It was fix bad.... uh.... bad... well it wasn't fix player's bad memory, but it was fix bad something. It was available to both adults in the house, but I didn't see it show up when I was on another lot.
So was it something that when I see it, the bad *thing* exists and should be fixed, or is it one of those things that if I don't know what it is, I shouldn't touch it?
Strangel:
I got something interesting as well.. "clear trash" on just about every sim. The numbers vary and in the time I play at any given house, more trash it would seem develops for certain sims. Also, what am I nuking when I nuke attraction markers?
Kyna:
Clear trash gets rid of the "met x" memories and move in/out memories. My business owners now have much less cluttered memories with the nuking of "met sim" memories.
It was discussed in this topic.
Strangel:
Quote from: Kyna on 2007 June 23, 13:10:44
Clear trash gets rid of the "met x" memories and move in/out memories. Some of my business owners have had around 100 or so "met sim" memories deleted.
It was discussed in this topic.
Hurr.. the topic that specifically sent me to "upgrade" my lot debugger.
I completely forgot. Blame it on many many hours of playing Live Search Club. But hey! I got myself a nice new FREE set of headphones on their way. Should be here in two months. XD
The wait is fine by me.. I'm not having to pay for them.
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